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 Building / Mecha / 2653
2652  |  2654
Subject: 
Re: New: Stickfig-scale mecha wallpaper
Newsgroups: 
lugnet.build.mecha, lugnet.space
Date: 
Wed, 28 Mar 2001 16:58:39 GMT
Viewed: 
717 times
  
In lugnet.build.mecha, Patrick Justison writes:
Great work Sproat!  I'm really impressed with the design of some of these
models.  I am also impressed with the quality of the rendering.  Did you use
l3p for this?  Those parts look better than the ones l3p outputs.

Ooh!  Thanks for reminding me, I need to write up my technical processes for
my site...

Yah, I modelled in MLCad then used L3P+LGEO to get the POV source.  The LGEO
integration makes a *HUGE* difference and provided the push I needed to
proceed; Lutz's POVRay pieces are really high quality.

One other comment,
1600x1200!!
I guess I can just resize the larger one.

That's what I was thinking, too.  :-,  I don't really want to maintain a lot
of sizes of the same scene (320x240, 640x480, 800x600, 1024x768, 1280x1024,
1600x1200, 2048x1536(!), 640x480 minus Win98 taskbar, 1024x768 minus KDE
toolbar, etc...)  I might even get rid of the 800x600 scenes.  I dunno if
this would really work though, since it assumes the viewer would be willing
to re-size the image if necessary...hmmm...

Cheers,
- jsproat



Message is in Reply To:
  Re: New: Stickfig-scale mecha wallpaper
 
Great work Sproat! I'm really impressed with the design of some of these models. I am also impressed with the quality of the rendering. Did you use l3p for this? Those parts look better than the ones l3p outputs. One other comment, 1600x1200!! I (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)

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