| | LD4DModeler 1.1 Roland Melkert
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| | Hello all. I've been busy with other stuff for over a year but last weekend I picked up my LD4DModeler project. I've renewed and relocated it's website and released version 1.1. The 1.1 version fixes some irritating bugs I've found while doing a (...) (20 years ago, 23-Nov-04, to lugnet.animation, lugnet.cad)
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| | | | Re: LD4DModeler 1.1 Michael Horvath
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| | | | Nice to see that you're still working on this! I thought version one was great as long as you tread carefully to keep the program from crashing. One suggestion: Could you include some example models/animations (e.g. a minifig walking, car wheels (...) (20 years ago, 19-Jan-05, to lugnet.animation)
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| | | | | | Re: LD4DModeler 1.1 Roland Melkert
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| | | | | (...) Hi, I am planning to include lots of examples in version 2. There will be at least (because i need them for development :)) a minifig, some sort of robot with knee and elbow limbs, a simple car (wheels, door and hood), and maybe some sort of (...) (20 years ago, 23-Jan-05, to lugnet.animation)
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| | | | Re: LD4DModeler 1.1 Michael Horvath
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| | | | (...) It's nice to see that you're continuing development of the program. One suggestion: it would be nice if your program supported other transformations (besides just rotation and translation), in the form of plugins that users could create and (...) (20 years ago, 20-Jan-05, to lugnet.animation)
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| | | | Re: LD4DModeler 1.1 Michael Horvath
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| | | | (...) It's nice to see that you're continuing development of the program. One thing I would like to see in a future version is the ability to create/use plugins. E.g., a spline motion path plugin that takes an object and its starting and ending (...) (20 years ago, 20-Jan-05, to lugnet.animation)
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