Subject:
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Re: LD4DModeler 1.1
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Newsgroups:
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lugnet.animation
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Date:
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Thu, 20 Jan 2005 22:10:11 GMT
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Viewed:
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8399 times
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In lugnet.animation, Roland Melkert wrote:
> Hello all.
>
> I've been busy with other stuff for over a year but last weekend I
> picked up my LD4DModeler project.
>
> I've renewed and relocated it's website and released version 1.1.
>
> The 1.1 version fixes some irritating bugs I've found while doing a
> large project a while back. I just never made it public (forgot all
> about it).
>
> You can find the new version at
>
> http://www.rolandmelkert.nl/LD4DModeler/download
>
> Also I've began work on version 2 and would like it if people give me
> feedback / ideas for it's development.
>
> I've setup a forum for these discussions, you can also post bugs or
> questions there.
>
>
> PS: For the people unfamiliar with LD4DModeler, it's a user interface
> driven animator for LDraw parts. It does so by generating POV files (via
> l3p) per frame, whom you can combine (after rendering by povray) with a
> tool like BMP2AVI.
>
>
> Greetings,
>
> Roland
It's nice to see that you're continuing development of the program.
One thing I would like to see in a future version is the ability to create/use
plugins. E.g., a spline motion path plugin that takes an object and its starting
and ending coordinates as input.
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Message is in Reply To:
| | LD4DModeler 1.1
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| Hello all. I've been busy with other stuff for over a year but last weekend I picked up my LD4DModeler project. I've renewed and relocated it's website and released version 1.1. The 1.1 version fixes some irritating bugs I've found while doing a (...) (20 years ago, 23-Nov-04, to lugnet.animation, lugnet.cad)
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