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Subject: 
Re: LD4DModeler 1.1
Newsgroups: 
lugnet.animation
Date: 
Thu, 20 Jan 2005 22:10:11 GMT
Viewed: 
8338 times
  
In lugnet.animation, Roland Melkert wrote:
Hello all.

I've been busy with other stuff for over a year but last weekend I
picked up my LD4DModeler project.

I've renewed and relocated it's website and released version 1.1.

The 1.1 version fixes some irritating bugs I've found while doing a
large project a while back. I just never made it public (forgot all
about it).

You can find the new version at

http://www.rolandmelkert.nl/LD4DModeler/download

Also I've began work on version 2 and would like it if people give me
feedback / ideas for it's development.

I've setup a forum for these discussions, you can also post bugs or
questions there.


PS: For the people unfamiliar with LD4DModeler, it's a user interface
driven animator for LDraw parts. It does so by generating POV files (via
l3p) per frame, whom you can combine (after rendering by povray) with a
tool like BMP2AVI.


Greetings,

Roland

It's nice to see that you're continuing development of the program.
One thing I would like to see in a future version is the ability to create/use
plugins. E.g., a spline motion path plugin that takes an object and its starting
and ending coordinates as input.



Message is in Reply To:
  LD4DModeler 1.1
 
Hello all. I've been busy with other stuff for over a year but last weekend I picked up my LD4DModeler project. I've renewed and relocated it's website and released version 1.1. The 1.1 version fixes some irritating bugs I've found while doing a (...) (20 years ago, 23-Nov-04, to lugnet.animation, lugnet.cad)

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