| | Unfinished Project Release Mike Thorn
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| | Usually people try to finish projects before they release them, but...got to make room for other projects, you know. So I stopped production of "Piano Player", which I started a few weeks ago while waiting for components to arrive for the next (...) (21 years ago, 23-Dec-03, to lugnet.animation)
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| | | | Re: Unfinished Project Release Chris Salt
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| | | | (...) It's a shame there isn't a bit more. How long did you spend on that, Mike? I tried to do some POV animation a while back, but the learning curve was a little too steep for what I wanted to do. (21 years ago, 2-Jan-04, to lugnet.animation)
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| | | | | | Re: Unfinished Project Release Mike Thorn
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| | | | (...) Chris, Actually it took longer than you'd expect. I haven't learned enough about using the PoV-Ray clock yet, so I did it the hard way. For each frame I created a new file with MLCad, then ran it through L3P to produce the POV file. From there (...) (21 years ago, 2-Jan-04, to lugnet.animation)
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| | | | | | Re: Unfinished Project Release Stefan van Zwam
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| | | | Animating with POVray is a matter of mathematics, but animating Ldraw-generated things is pure horror. You have to analyse the source file to locate the different objects, you have to find out where the pivots are (which is not easy, since the (...) (21 years ago, 2-Jan-04, to lugnet.animation)
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| | | | | | Re: Unfinished Project Release Mike Thorn
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| | | | (...) Which I'm not good at, which is why I had trouble. :) (...) That is, if you try to use the clock on the LDraw-generated file. If you're just rendering a new file for every frame there's no pain. I agree with you, though, on the difficulty of (...) (21 years ago, 3-Jan-04, to lugnet.animation)
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