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 Adventurers / *1905 (-5)
  Re: Racing and .dat Files
 
Hi Don I am pleased you started this thread/idea. There seems to be a lot of potential for "racing" and lots of ideas coming in. As a game that can be played at meetings I think it would be a lot of fun, bringing your own racer(s) and getting rated (...) (21 years ago, 21-May-04, to lugnet.adventurers, FTX)
 
  Re: Racing and .dat Files
 
(...) Try tracking down a copy of Car Wars by Steve Jackson Games. Although it has a futuristic setting, it has a detailed system for car movement (acceleration, braking, manoeuvring, obstacles, hazards, collisions) and combat (which you may or may (...) (21 years ago, 21-May-04, to lugnet.adventurers, FTX)
 
  Re: Racing and .dat Files
 
(...) In multiple lap races, engine wear and overheating will increace the possibility of engine failure. (...) Yes, the inner lane at the curve should be one movement space, and the outer lane 2 movement spaces. Thus a total of 3 racers could be on (...) (21 years ago, 21-May-04, to lugnet.adventurers, FTX)
 
  Re: Racing and .dat Files
 
(...) Going strictly by physics, you should be able to go faster in the inner lane (which would be accurately represented by having less spaces), but you'll have greater control in the outer lane because you're turning in a larger radius (you could (...) (21 years ago, 20-May-04, to lugnet.adventurers, FTX)
 
  Re: Racing and .dat Files
 
(...) This piece has to be my all time favourite. (...) Yes, sounds fun. Gotta go. Wife wants computer! Chris P.S. Sounds like good news on the stickers front! (21 years ago, 20-May-04, to lugnet.adventurers, FTX)


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