To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
To LUGNET News Traffic PageSign In (Members)
  Search Results: how to deep link
 Results 7041 – 7060 of about 86000.
Search took 0.05 CPU seconds. 

Messages:  Full | Brief | Compact
Sort:  Prefer Newer | Prefer Older | Best Match

  Re: XB-202a stealth revision (I fixed the deep links)
 
I think more tapered, rectangular wings with a big rectangular, grey sensors unit at front (like a hammerhead shark) would look better. Also, make the body less elongated. (22 years ago, 4-Mar-04, to lugnet.space)
 

deep
(score: 0.568)

  Itsy Bitsy Spider...
 
Time for some new stuff. A mech along the same ilk as the Black Eagle. Make it look as real as possible and then make it a mech. (URL) Wolf Spider is something of a cross of a hunting spider and a Jumping spider in proportions and look. Four eyes, (...) (22 years ago, 7-Mar-04, to lugnet.announce.moc, lugnet.build.mecha, lugnet.build.sculpture, FTX) !! 
 

deep
(score: 0.568)

  Re: Behind the curtains - LEGO Factory AFOL Project Team
 
(...) Instead of "link", after a post like this, "filter" seems more correct. -Tom McD. (21 years ago, 19-Nov-04, to lugnet.lego, FTX)
 

link
(score: 0.568)

  Re: LMHoF Published in Brickmasters Magazine
 
(...) snip Mark, congrats to you and the other featured mech builders! If the photo spread appears on-line anywhere, would you post a link here? I don't get the magazine, but I'd love to see the layout. Thanks! (21 years ago, 21-Nov-04, to lugnet.build.mecha, FTX)
 

link
(score: 0.568)

  Looking for Guelph (*and area) Builders???
 
Well, since I have just recently moved into this lovely city of Guelph and I am not working, and missing all my friends and family... COMBINED with the fact that I actually started building again. I am looking for anyone in the Guelph area, that (...) (16 years ago, 30-May-09, to lugnet.loc.ca.on)
 

how
(score: 0.568)

  Re: .adventurers needs your help!
 
(...) Hi Steve Thanks for the link. Regarding the subtheme section: well, if you look at .space you'll find a page of .space factions and this is the kind of thing "I" think might be interesting for the .adventurers out there. In creating subthemes (...) (21 years ago, 18-Nov-04, to lugnet.adventurers, FTX)
 

link
(score: 0.568)

  Re: Anyone have more pics of these cars at BF PDX?
 
(...) Is replying to yourself similar to talking to yourself? Hmmm... Anyway, here are the deep links to the two images I have: (URL) Cars1 (640x480)> (2 URLs) Cars2 (640x480)> (URL) Cars2 (2048x1536)> Enjoy! JohnG, GMLTC (22 years ago, 5-Mar-04, to lugnet.events.brickfest, FTX)
 

deep
(score: 0.568)

  Re: XB-202a stealth revision (I fixed the deep links)
 
(...) Perhaps you'll just have to design an internal weapons bay. :) -Grand Admiral .space Curator (URL) (22 years ago, 3-Mar-04, to lugnet.space, FTX)
 

deep
(score: 0.568)

  Re: XB-202a stealth revision (I fixed the deep links)
 
(...) imparessive. The landing gear are excellent, and it's amazing that you were able to make SNOT wings work at that large a scale. I sincerely hope you're able to bring this to a Sealug meeting one of these days. -Grand Admiral .space Curator (...) (22 years ago, 3-Mar-04, to lugnet.space, FTX)
 

deep
(score: 0.568)

  No money...no batteries...what's an AFOL to do?
 
(...) ~shred~ (...) Wow...that's a bummer:^( My wife says that she only wishes to have that much money to lose or have stolen...I'm not confident in the wisdom of that statement. It's difficult enough to keep on top of the bills as it is, I'd rather (...) (25 years ago, 12-Jan-01, to lugnet.space)
 

how, link
(score: 0.568)

  Re: XB-202a stealth revision (I fixed the deep links)
 
Mladen, I appreciate your comments, especially since your "Mammoth Next-Generation Hovertank" is one of my all-time favorite MOCs. It completely changed the way I think about color. More ordinance? I had originally designed the wings with two (...) (22 years ago, 3-Mar-04, to lugnet.space)
 

deep
(score: 0.568)

  Re: New Mecha - The Rizmit
 
(...) Deep man Deep! I like it. ....and oh so true. Good advice. Thank you. sincerely, Eric Sophie (22 years ago, 9-Feb-04, to lugnet.build.mecha, FTX)
 

deep
(score: 0.568)

  Re: XB-202a stealth revision (I fixed the deep links)
 
-snip- I was awed by your XB-202, so I'm shocked to see this new and improved version. The SNOT construction, studless skin, and cleaned up colour scheme are all marvellous. The landing gear is a triumph of Technic engineering applied to .space (...) (22 years ago, 3-Mar-04, to lugnet.space, FTX)
 

deep
(score: 0.568)

  Re: LEGOfactory.com launches... and it's big!
 
(...) Niether the above link to the spreadsheet or the link to the zip file on the page provided work. I keep getting permission denied errors (21 years ago, 10-Nov-04, to lugnet.lego, lugnet.cad, FTX)
 

link
(score: 0.568)

  Re: XB-202a stealth revision (I fixed the deep links)
 
(...) Very, very, very sexy-looking. Great use of tiles at different heights to keep detail on the studless surface and add realism. I love the engine intakes and the leading-edge wing lights. I agree with Mladen, in that a bunch of optional extra (...) (22 years ago, 3-Mar-04, to lugnet.space, FTX)
 

deep
(score: 0.568)

  Re: Lego Playmobil-like figures at McDonalds
 
Okay, so maybe I was a little harsh in my initial post. I went and got one of these to check it out. These are better than I thought they’d be (probably better than the recent BK Bionicle Promo and better than the Galidor promo a while back). The (...) (22 years ago, 5-Mar-04, to lugnet.general)
 

deep
(score: 0.568)

  Re: The Sultan is Back
 
(...) Welcome back! (...) Great stuff all around. What is the piece attaching the sink to the central post? An R2-D2 leg? (...) I dipped my toes in the deep blue sea while you were out: (URL) still got to write a more extensive story to go with that (...) (22 years ago, 5-Mar-04, to lugnet.build, lugnet.aquazone, FTX)
 

deep
(score: 0.568)

  Re: Is the Emerald Night (PF) Slow?
 
(...) Slower is more realistic and will not derail on corners. I always run my steam engines as slow as I can without stalling. The better question is how many cars can it pull slowly and how long does the battery last? Thanks, Bruce (16 years ago, 18-May-09, to lugnet.trains)
 

how
(score: 0.568)

  Re: Web interface "ignore user"
 
(...) Your points are valid. Mostly I was asking to see if it was easy. However I would posit that the functionality of being able to filter, sort, omit and in general slice and dice content as you like is very powerful and does fit the charter. (...) (25 years ago, 8-Oct-00, to lugnet.admin.general)
 

how, deep
(score: 0.568)

  Re: Missing Link
 
(...) BTW, the sidebar still has (URL) that just moved to (URL) Cheers. Carlo LugNet #24 (21 years ago, 11-Nov-04, to lugnet.trains)
 

link
(score: 0.568)

More:  Next Page >>


©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR