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  Friend or foe?
 
Deep space scans have detected a fleet emerging from an anomolly similar to the one that the Jade empire emerged from, first contact with unidentified fleet said they were the UDE the United Directorite of the East and they claim that they came to (...) (20 years ago, 17-May-04, to lugnet.space)
 

deep
(score: 1.961)

  Re: The INRI Deep Space Starfighter: Salvation is at hand!
 
(...) First of all, being a Christian, I do object to the design. However, as a critique of the model, the structure is not very interesting. Your method of building requires virtually no SNOT at all. Most of it is in standard studs up configuration (...) (20 years ago, 2-Oct-04, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: The INRI Deep Space Starfighter: Salvation is at hand!
 
(...) Why? (...) The only studs upward bits are the external structure (and the methods to the studs to secure it), and the pilot's seat & controls. It has studs forward, studs right, studs left and studs aft. The landing gear when extended is studs (...) (20 years ago, 3-Oct-04, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: The INRI Deep Space Starfighter: Salvation is at hand!
 
(...) Is that a warning 'Itsy Nuclear Reactor Inside' ? (...) Landing gear ? You mean it doesn't just embed in the mud like Genesis ? (...) Is that the Hand of god ? (...) Was that an easy conversion for them to make ? (...) pete.w (20 years ago, 3-Oct-04, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: The INRI Deep Space Starfighter: Salvation is at hand!
 
(...) I object to both (...) Debates take too long. I'd like to leave it here (...) I have nothing against people not using SNOT, and on second thoughts, this model did use it anyway. I guess I meant to point at the fact that this model has a bit of (...) (20 years ago, 4-Oct-04, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: The INRI Deep Space Starfighter: Salvation is at hand!
 
(...) I smell a challenge. Who can make the most boring ship? A (20 years ago, 4-Oct-04, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: The INRI Deep Space Starfighter: Salvation is at hand!
 
(...) I may have something of an unfair advantage: I'm a trained and qualified (though, fortunately, not practising) accountant. ;-) Cheers Richie Dulin (URL) (20 years ago, 5-Oct-04, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: The INRI Deep Space Starfighter: Salvation is at hand!
 
(...) ;-) Well spotted! (...) ;-) Cheers Richie Dulin (20 years ago, 5-Oct-04, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: The INRI Deep Space Starfighter: Salvation is at hand!
 
(...) I suppose that's one way of looking at it. (20 years ago, 6-Oct-04, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: The INRI Deep Space Starfighter: Salvation is at hand!
 
(...) Nice work Richie! I'm looking forward to the cathedral-shaped carrier ship. Cheers, (URL) Sci-Fi LEGO> (20 years ago, 6-Oct-04, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: The INRI Deep Space Starfighter: Salvation is at hand!
 
(...) Oy! Reminds me of Mel Brooks' "Jews in Space" from History of the World Part I. (See (URL).) -Teddy (20 years ago, 7-Oct-04, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: awakened from deep hypersleep I have returned with new MOCs
 
(...) Welcome back! This is the stuff, man: (URL) The bigger aliens are cool too, but the various rubber band-headed guys are the best. That bionicle lid combination works really well. I can see why you reused the idea. The spiders are great... and (...) (20 years ago, 21-Mar-05, to lugnet.space, FTX)
 

deep
(score: 1.961)

  Re: awakened from deep hypersleep I have returned with new MOCs
 
(...) Oh, wow. These have the same undefinable charm as the aliens encountered in the 1980 Legoland idea book (URL). Fantastic, Patrick! -Teddy (20 years ago, 21-Mar-05, to lugnet.space)
 

deep
(score: 1.961)

  Re: awakened from deep hypersleep I have returned with new MOCs
 
(...) Spotlighted for the alien work alone. These are classic guys that we all should use in our own work (and give credit to Patrick). -mark (20 years ago, 21-Mar-05, to lugnet.space)
 

deep
(score: 1.961)

  Re: awakened from deep hypersleep I have returned with new MOCs
 
Hey, Very cool and innovative part usage, esp the Bionicle lid things and the rubberbandians. Bruce (20 years ago, 21-Mar-05, to lugnet.space)
 

deep
(score: 1.961)

  Re: Escher's "Relativity" - a study in SNOT
 
(...) Swear word! Swear word! More swear words! I LOVE IT!!!! Beautiful!!!!!!! (deep breath) Dude that is the Coolest. (deep breath) I would so buy one of those! Kit kit kit kit kit!!! --Todd (Escher and mathematics fan since childhood) (22 years ago, 11-Apr-03, to lugnet.build)
 

deep
(score: 1.961)

  Re: Calling it Quits
 
(...) HAAAA hah ha ha ha ha ha ha ha! (deep breath) AAHHHH ha hah hah hah ha ha ha ha ha!!! (Another deep breath) Uhhhh hah hah ha ha ha ha ha ha! Woooo, hoooo hoooo! Uhhhh, man, uh.....AAAAAHHH ha ha ha ha ha ha ha ha ha (cough, choke) heh heh heh, (...) (24 years ago, 26-Mar-01, to lugnet.off-topic.fun)
 

deep
(score: 1.961)

  Re: Train tables
 
Mike, My system is different than all the other. For my main tables I use 36 in deep x 48 in long. I use 36 in deep table because it allows for 3 base plates and track plus a extra 1 in of slack. Also it make for easy cuts and it just makes the math (...) (25 years ago, 5-Jun-99, to lugnet.trains)
 

deep
(score: 1.961)

  Re: SnowCat
 
Hmmm, my origional folder got deep sixed somehow and BS folks didn't restore it, so I've reposted the pics here: (URL) SnowCat> It may have to re-moderate as well so just hold on a sec, and the deep links on the origional post still work anyway. (...) (20 years ago, 9-Nov-04, to lugnet.build.mecha, FTX)  
 

deep
(score: 1.961)

  GFLTC Take on Modules...
 
With over 70 post with in the last 24 hours, most on the table and module design. I thought I would give the GFLTC take on display modules. We don’t just use tables, we cover them, making them cabinets. It make it easy to setup and operate at shows. (...) (25 years ago, 24-Mar-00, to lugnet.trains, lugnet.trains.org)
 

deep
(score: 1.961)

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