To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
To LUGNET News Traffic PageSign In (Members)
  Search Results: dead legends Beneke
 Results 5641 – 5660 of 6562.
Search took 0.01 CPU seconds. 

Messages:  Full | Brief | Compact
Sort:  Prefer Newer | Prefer Older | Best Match

  Re: Is the spacestation dead...?
 
Rick Kujawa wrote in message ... (...) would (...) I would just beef up the entire system alltogether. Design modules with both the strength and the stability to hold together _and_ allow passthrough. I have some (few pictures) on my E-43 transport (...) (24 years ago, 22-Jul-00, to lugnet.space)
 

dead
(score: 0.250)

  Re: Is the spacestation dead...?
 
Imagine... It wouldn't look right if the holes where big enough to pass thru, or it would be very weakly connected if the hole was big enough. Had to comprimise. (...) (24 years ago, 22-Jul-00, to lugnet.space)
 

dead
(score: 0.250)

  Re: Is the spacestation dead...?
 
How do they move about, then? ~M (24 years ago, 22-Jul-00, to lugnet.space)
 

dead
(score: 0.250)

  Re: Is the spacestation dead...?
 
(...) Now there's a critical mass. ;) Here's hoping your dormies are friendly and accepting of our shared plastic hobby...I went to a large regional state university, and people were really very uptight. Feh. Anyways, I won't be in the Boston area (...) (24 years ago, 23-Jul-00, to lugnet.people)
 

dead
(score: 0.250)

  Re: Is the spacestation dead...?
 
Hi Mark, The central vertical spine is the connecting hallway. Its true the minfigs won't pass through the hole between the pods and the hallway because of the connecting bricks. (...) (24 years ago, 22-Jul-00, to lugnet.space)
 

dead
(score: 0.250)

  Re: Is the spacestation dead...?
 
Hi Rick, That modular station looks great. I just have one question: Your pods don't appear to have connecting hallways. Is that just the angle of the picture, or are you planning to rectify this? ~Mark (24 years ago, 22-Jul-00, to lugnet.space)
 

dead
(score: 0.250)

  Re: Is the spacestation dead...?
 
(...) School? I don't recall you mentioning this at the 'fest. Where are you headed? XFUT -> .people (24 years ago, 23-Jul-00, to lugnet.space, lugnet.people)
 

dead
(score: 0.250)

  Re: Is the spacestation dead...?
 
(...) (24 years ago, 21-Jul-00, to lugnet.space)
 

dead
(score: 0.250)

  Is the spacestation dead...?
 
Hey, SpaceStation people. I have a question, are people actuly building, or has the spacestation died? If it has, that is to bad... It showed so much promise... -- Mark Nelson Speedy's Lego Page: (URL) (24 years ago, 21-Jul-00, to lugnet.space)
 

dead
(score: 0.250)

  Re: Why is cockfighting bad? (was: Pokemon (was: Harry Potter Lego Line))
 
(...) Major snippage thoughout - not because the discussion points were unworthy, but that it got to be too sprawling and too conuterproductive to the main theme. (...) I was talking about ME, not you. You snipped my explanation of such. :-) (...) (...) (24 years ago, 24-Jul-00, to lugnet.off-topic.debate)
 

dead
(score: 0.250)

  Re: Why is cockfighting bad? (was: Pokemon (was: Harry Potter Lego Line))
 
(...) But in the world of predators and prey, one is attacked. One must be able to defend oneself. (...) to (...) Defense we gotta do. (...) important (...) It is ultimately about pain and suffering. And it is ultimately about killing. Both are (...) (24 years ago, 24-Jul-00, to lugnet.off-topic.debate)
 

dead
(score: 0.250)

  Re: light sensor problem?
 
(...) proof that this occurs (even though his logic does seem pretty dead on.) (...) Well, we do... time_t current_time = sys_time; while (sys_time < current_time + the amount of time I want to wait) { do nothing; } It's not pretty, but it is (...) (24 years ago, 24-Jul-00, to lugnet.robotics.rcx.legos)
 

dead
(score: 0.250)

  Re: Why is cockfighting bad? (was: Pokemon (was: Harry Potter Lego Line))
 
(...) TIME WARP WARNING: My replies do not always follow a chronological sequence. Explanations to such lurk somewhere in the middle. (...) This (...) Aha! What we need is a Hitchhiker's Guide to the Galaxy beast that kills it self (humanely). :-) (...) (24 years ago, 24-Jul-00, to lugnet.off-topic.debate)
 

dead
(score: 0.250)

  Re: Flesh eaters stole my brain (was Re: Why is cockfighting bad?
 
(...) What friends? ;-) (...) anything (...) I don't mind if you eat meat from vats. As I said, I might even do so a bit to try it out. I find myself very rarely wanting sausage or bacon. (...) Yup. (...) Let the technology and the market worry (...) (24 years ago, 24-Jul-00, to lugnet.off-topic.debate)
 

dead
(score: 0.250)

  Re: Crashing your Lego creation safely...
 
(...) The Dead Milkmen? Are they still around? Geez, I haven't heard of them in about a decade or so. They're probably playing on a revival tour with the Violent Femmes and Guadalcanal Diary, eh? Steve (24 years ago, 21-Jul-00, to lugnet.off-topic.fun)
 

dead
(score: 0.250)

  Flesh eaters stole my brain (was Re: Why is cockfighting bad?
 
This debate has been churning along (very) nicely (and quite civilly, as these go, I think the same old players are getting better at debating nicely) without too much input from me since I ducked and ran (:-) but one nugget here got me to thinking. (...) (24 years ago, 24-Jul-00, to lugnet.off-topic.debate)
 

dead
(score: 0.250)

  Re: Me as Lego
 
(...) Neither home nor work nor voicemail nor pager phone numbers nor dead of night turned up anything, but the birthday told me that I'm <set:915> from 1969, and putting together in order the numbers on my license plate, I'm the Fabuland Airport (...) (24 years ago, 21-Jul-00, to lugnet.general)
 

dead
(score: 0.250)

  Re: Crashing your Lego creation safely...
 
(...) ^^^^^^ No pun intended eh? Has Shiri been taking your letters too? ;-) (...) Rammstein seems too...I dunno, techno...for a crash. G'n'R is probably too bluesy, though, too... How about Vagner? Or perhaps even Elfman? (...) What we need is a (...) (24 years ago, 21-Jul-00, to lugnet.build, lugnet.general)
 

dead
(score: 0.250)

  Re: Why is cockfighting bad? (was: Pokemon (was: Harry Potter Lego Line))
 
(...) Oh, brother. I always marvel at the cleverness of that answer. (...) Since you're arbitrarily deciding what does and doesn't qualify as sentient, I'd say you're being inconsistent. You've demonstrated that you don't care to confront this in (...) (24 years ago, 21-Jul-00, to lugnet.off-topic.debate)
 

dead
(score: 0.250)

  Re: OK, this one's for Shiri...it's SURVEY TIME!!!
 
(...) 31 (...) Forestmen (...) Yes, but I thought it seemed dead so I haven't added anything in a while. (...) Since I don't have many "sets" it would have to be the yellow castle (...) Star Wars X-wing (...) The above yellow castle (...) < 20% (...) (24 years ago, 19-Jul-00, to lugnet.castle)
 

dead
(score: 0.249)

More:  Next Page >>


©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR