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  Re: next BayLUG meeting
 
The later the meeting is, the better for me. Work is still pretty busy in early and mid November. If I can make it, I will leave the modules at home, as they are too big to transport easily and can instead bring train stuff. Paul, this time, I will (...) (27 years ago, 22-Sep-99, to lugnet.loc.us.ca.sf)
 
  Re: **Bad Trader??**
 
(...) b) (...) In the last couple of months I have actually met someone who claims to be a Todd but I have to real proof he is a Todd never mind the Todd. I also meet a Suzanne that corroborated his story of being Todd, but then again I was unable (...) (27 years ago, 22-Sep-99, to lugnet.general)
 
  Re: Space stations?
 
(...) That works. How would we provide continuity between the two? Story-wise I mean. Would we have a page dedicated to each environment? (...) True. It makes sense when you say it that way. Do you mean a cart like here: (URL) How about "Station (...) (27 years ago, 22-Sep-99, to lugnet.space)
 
  Re: Datsville JJ Memorial Statue
 
Jacob Sparre Andersen <sparre@sys-323.risoe.dk> wrote in message news:FIGv0C.FDH@lugnet.com... (...) People are a pain! First to design them, then place them, then move them around the town. But they definitely are needed to bring life to (...) (27 years ago, 22-Sep-99, to lugnet.cad)
 
  Re: Hello at all Castle Lovers
 
(...) Like we have said at NELUG meetings make the peasant King and the Kings soldier and the Soldiers peasants. :) Makes for a much more realistic distribution as long as you don't mind using a pitchfork for a septure and a sword to shovel hay... I (...) (27 years ago, 22-Sep-99, to lugnet.castle)

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