| | Re: Beveled flex tubing [DAT]
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(...) Great! Note that it may be easier to use slant instead of stretch/rotate. It is a bit more difficult to figure out at the beginning, but it avoids calculations and gives simpler coefficients. Here is the result, applied to your file: 0 (...) (13 years ago, 24-May-11, to lugnet.cad)
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| | Re: Beveled flex tubing [DAT]
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(...) That did it! Here's the part I needed... thanks again!!!! 0 ~Technic Flex-System Hose 45 bevel End 0 Name: 76_bevel3.dat 0 Author: Lar with hints from Philo 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 0 0 WRITE Inner cylinder (...) (13 years ago, 24-May-11, to lugnet.cad)
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| | LEGO Scrabble game
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Okay, it might not be real. But it is still pretty cool. LEGO Scrabble (URL) Behance.net> About: (URL) -Abner (13 years ago, 24-May-11, to lugnet.gaming, FTX)
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| | Re: Beveled flex tubing
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(...) Google translate does a pretty fair job, actually, enough to suss out most of what is being said... Manfred's section of notes in the part authoring "tutorial" (URL) is also helpful (URL) wasn't aware that there was a sliced cylinder primitive (...) (13 years ago, 24-May-11, to lugnet.cad)
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| | Re: My attempts to get a vector line drawing
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(...) Hey, this is interesting. Is it actually just drawing the visible lines in some final rendering stage? Or is there more going on there with the Stencil and/or Depth buffer? (13 years ago, 24-May-11, to lugnet.cad, FTX)
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