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  Re: Help with Patterns
 
(...) That's supposed to say that the bottom version is made up of 4 quads. --Travis (16 years ago, 26-Aug-08, to lugnet.cad.dat.parts, FTX)
 
  Re: Help with Patterns
 
(...) up wondering, how do I minimize T-junctions? Are there primatives that (...) replace the quads/ triangles? I have a LOT of T-junctions in what I've (...) so far. I'm still getting my head around Quad2dat. Suggestions?!? First of all, as far as (...) (16 years ago, 26-Aug-08, to lugnet.cad.dat.parts, FTX)
 
  Re: A simple but colorful sea diorama
 
(...) Thanks, Dave! Any resemblance to actual fish was purely accidental, but I'm glad you saw some familiar faces! The coral was the most challenging part, especially trying to figure how to make it "branch" in a realistic way. Dave S. (16 years ago, 26-Aug-08, to lugnet.aquazone, lugnet.build.sculpture, FTX)
 
  Re: Help with Patterns
 
(...) You know what, I just figured how to manipulate rect.dat - do those make a difference with 'holes' or is it the same thing? (16 years ago, 26-Aug-08, to lugnet.cad.dat.parts)
 
  Re: Help with Patterns
 
(...) Ok so for reference I'm going to try to link you to brickshelf where I've uploaded an MLcad screenshot (URL) is where I'm at - I did actually notice the 'holes' talked about in the article when moving the image around in Mlcad. hope this works (...) (16 years ago, 26-Aug-08, to lugnet.cad.dat.parts)


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