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 |  |  | Self-brew flexible bricks and silent motor for Lego NXT 
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 |  | In the context of my study Industrial Design at the TU/e I have developed a 'natural animation' expansion pack for Lego® Mindstorms® NXT. My goal was to create an actuator and brick that stimulate natural animation and are useful for the creation of (...)   (18 years ago, 12-Jan-08, to lugnet.robotics.nxt) 
 |  |  |  |  |  | Re: CAN you believe it... The next Robotics game. 
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 |  | (...) (URL) the rules don't allow custom sensors? Too bad! Philo    (18 years ago, 12-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb) 
 |  |  |  |  |  | Re: Bodville update 
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 |  | The Bodville website is on a new server now. (URL)   (18 years ago, 12-Jan-08, to lugnet.trains) 
 |  |  |  |  |  | Enhanced standard NXT firmware updates 
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 |  | I have uploaded a pre-release of a new enhanced NBC/NXC firmware (1.06a) which you may want to try out. It has a new arrop opcode which supports a number of useful array operations. OPARR_SUM, OPARR_MEAN, OPARR_SUMSQR, OPARR_STD, OPARR_MIN, (...)   (18 years ago, 11-Jan-08, to lugnet.robotics.nxt) 
 |  |  |  |  |  | Re: LEGO 7996 and 9V 
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 |  | (...) Running wires between cars is probably not as tough as getting the lead from the motor to the car or engine. Although LEGO made a train headlamp kit, the wire coming off the motor connector tended to get in the way, especially on turns. We (...)   (18 years ago, 11-Jan-08, to lugnet.trains, FTX) 
 |  |  |  |  |  | Re: CAN you believe it... The next Robotics game. 
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 |  | In lugnet.org.ca.rtltoronto, Jeff Van Winden wrote: <snip> (...) and... OMG!!!! I can build big 'bots again!!!! Yippee!!!!!!! (cause we're not putting much of a size/weight restriction out there, are we? :) if we are, I vote for 18 inches x 18 (...)   (18 years ago, 11-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb) 
 |  |  |  |  |  | Re: CAN you believe it... The next Robotics game. 
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 |  | In lugnet.org.ca.rtltoronto, Jeff Van Winden wrote: <snip> (...) I still ahve the playfield walls that can be easily set up anywhere on top of a smooth floor. that'd give us an 8x8 arena with white walls--if the cans are darker, a light sensor may (...)   (18 years ago, 11-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb) 
 |  |  |  |  |  | Re: CAN you believe it... The next Robotics game. 
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 |  | (...) The Focus is finding the Heavist can, I think part of the challenge will be finding the cans in general... I imagined a 3 meter by 3 meter (just for you Iian) Practically 10' x 10' for you imperial lovers out there. With maybe 20 - 30 Cans. (...)   (18 years ago, 11-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb) 
 |  |  |  |  |  | Re: CAN you believe it... The next Robotics game. 
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 |  | Nice one Jeff- Question on the "can density", which will of course depend on the playfield size and the # cans on the field.. If the focus on finding cans, or finding the largest cans? If the later, I might suggest wrapping the bottom of each can (...)   (18 years ago, 11-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb) 
 |  |  |  |  |  | OT: More Bacon 
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 |  | Jim Gaffigan, on Bacon: (URL) A>    (18 years ago, 11-Jan-08, to lugnet.org.ca.rtltoronto) 
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