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 | | My First Classroom Use
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| I'm currently teaching a Basic Programming and Pre-Robotics class for Saturday Academy. I've been using the RCX since it's invention. Today, I took a fully built NXT Tribot to class. First, I showed the class how to program a simple "go forward for (...) (20 years ago, 12-Jul-06, to lugnet.robotics.nxt)
| | |  | | Re: Old Dithered Colors
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| (...) I agree with this, if you mean that the program should calculate the "average" color of the two dithered components. (And this is what LDView has done all along.) (...) I don't understand why you need to perform any color space conversion. If (...) (20 years ago, 12-Jul-06, to lugnet.cad)
| | |  | | Re: Old Dithered Colors
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| "Travis Cobbs" <tcobbs@REMOVE.halibut.com> schrieb im Newsbeitrag news:J2B0n8.4IB@lugnet.com... (...) That was what I was thinking of. I still will support the color codes as such, but I think that I will stop support for defining dithered colors. (...) (20 years ago, 12-Jul-06, to lugnet.cad)
| | |  | | Re: Old Dithered Colors
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| (...) I don't see the point in dithering any more either. It slows things down and was meant to simulate colours in the days before 24bit colour was ubiquitous. I would prefer you to just average the two colours (in RGB or CMY). Tim (20 years ago, 12-Jul-06, to lugnet.cad)
| | |  | | Re: Old Dithered Colors
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| (...) I definitely think MLCad should continue to recognize the color numbers. When I wrote LDView, I decided not to dither the colors, and just calculate the final color. I really think this is the best way to go (at least if the display is true (...) (20 years ago, 12-Jul-06, to lugnet.cad)
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