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  Re: Old Dithered Colors
 
"Travis Cobbs" <tcobbs@REMOVE.halibut.com> schrieb im Newsbeitrag news:J2B0n8.4IB@lugnet.com... (...) That was what I was thinking of. I still will support the color codes as such, but I think that I will stop support for defining dithered colors. (...) (20 years ago, 12-Jul-06, to lugnet.cad)
 
  Re: Old Dithered Colors
 
(...) I don't see the point in dithering any more either. It slows things down and was meant to simulate colours in the days before 24bit colour was ubiquitous. I would prefer you to just average the two colours (in RGB or CMY). Tim (20 years ago, 12-Jul-06, to lugnet.cad)
 
  Re: Old Dithered Colors
 
(...) I definitely think MLCad should continue to recognize the color numbers. When I wrote LDView, I decided not to dither the colors, and just calculate the final color. I really think this is the best way to go (at least if the display is true (...) (20 years ago, 12-Jul-06, to lugnet.cad)
 
  Re: Nuovi arrivi S@H
 
(...) Perché il Tow Truck mi sembra tanto, MA TANTO, simile a quello del buon Andrea Grazi? Non mi esaltano più di tanto i nuovi arrivi, forse interessante in Tractor ma pochi set pneumatici nuovi... SIC! Ho bisogno di cilindri!!! (20 years ago, 12-Jul-06, to lugnet.org.it.itlug)
 
  Re: Old Dithered Colors
 
I still believe that a program must not support the dithering as such. In principle we could create a new color by mixing the two colors together. The reason I'm asking is, that without mixing I could make the rendering engine a bit faster, and also (...) (20 years ago, 12-Jul-06, to lugnet.cad)


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