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 | | Re: LEGO Factory Updated
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| (...) OK, I have to admit that this seems to work very well. (Well, exporting anyway; importing seems more hit and miss due to part constraints in LDD.) Having said that, I'd like to request here that this be added to the documentation. It's (...) (20 years ago, 10-May-06, to lugnet.cad, FTX)
| | |  | | Re: Stereograms of my Space and Vignette MOCs
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| (...) LDView gives you the option of "Cross-eyed" viewing or "Parallel" viewing. The former (which is default) appears to be what you used, and is somewhat self-explanatory: to view the images in 3D, cross your eyes so that your right eye is focused (...) (20 years ago, 10-May-06, to lugnet.space, lugnet.build.vignette, FTX)
| | |  | | Re: Stereograms of my Space and Vignette MOCs
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| (...) LDView doesn't support orthagonal cameras at all, actually. It supports camera angles as small as 0.1 degrees, which end up looking really close to orthagonal, but it doesn't support orthagonal cameras. I'm assuming Jeffery's original images (...) (20 years ago, 10-May-06, to lugnet.cad, FTX)
| | |  | | Re: Jason, eerr I mean, Junkbot... how do I love thee?
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| (...) JANEY! Why did you have to post that link? I had seen Jason's Junkbot before but had no clue it was inspired by a very addictive game that I have just spent the last two days trying to complete! I just finished in 467 moves with GOLD in all (...) (20 years ago, 10-May-06, to lugnet.org.ca.parlugment, FTX)
| | |  | | Re: LEGO Factory Updated
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| "Jason J Railton" <j.j.railton@ntlworld.com> wrote in message news:Iz0wE9.16Bq@lugnet.com... (...) I tried to do what you described below, and it would appear the LDD designers have forgotten some rather common and obvious connections. (...) The (...) (20 years ago, 10-May-06, to lugnet.general)
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