 | | Re: New Power Armor PA006A
|
|
(...) I don't know Keith, the Third Reich might use them for evil purposes. What ever you do, DO NOT give one to One Eyed Jack. Take care, David. (20 years ago, 28-Feb-06, to lugnet.build.mecha, FTX)
|
| |
 | | Re: New theme and new creation: Forest Sentinel
|
|
(...) Hi Adrian, fantastic idea. This is one of the dioramas I would love to build one day. The details are great. I do agree with Anders that as hard as it is to emulate dirt and rust with Lego a few well placed orange, red, and brown parts, close (...) (20 years ago, 28-Feb-06, to lugnet.space, lugnet.build.mecha, FTX)
|
| |
 | | Re: Datsville animations - first tests
|
|
w00t! These animations look realy realy good! I'd love to learn how to do this, but I am very very lazy... Tim's boxing tool also looks very promissing, weird I never saw this mentioned before? Play well indeed! (20 years ago, 28-Feb-06, to lugnet.cad.ray)
|
| |
 | | Re: Datsville animations - first tests
|
|
(...) Yeah. LDBoxer was the first step in the optimization process reducing the vertex count dramatically. From my experience with blender i think i can handle scenes with up to 3-4 million vertices on my powerbook. The last rendered scene (not (...) (20 years ago, 28-Feb-06, to lugnet.cad.ray, FTX)
|
| |
 | | Re: It's awfully quiet in here
|
|
"Ed Parrent" <ejpai@telusplanet.net> wrote in message news:IvD49z.pAE@lugnet.com... (...) Ya, got mine this morning... Bummer... Rob www.brickmodder.net (20 years ago, 28-Feb-06, to lugnet.robotics)
|
| |
 | | Re: NXT e MUP
|
|
(...) Per il momento non è stato annunciato niente. Le uniche alternative sono usare un sensore di tipo vecchio (è possibile) oppure un motore passivo usato solo per il suo encoder (un po' sprecato, eh?). Quanto ai treni di ingranaggi... c'è meno (...) (20 years ago, 28-Feb-06, to lugnet.org.it.itlug)
|
| |
 | | Re: Datsville animations - first tests
|
|
(...) This is really cool Carsten. Have you tried (URL) Boxer>? It might help to automate some of the mesh optimisation. Tim (20 years ago, 28-Feb-06, to lugnet.cad.ray, FTX)
|
| |
 | | Datsville animations - first tests
|
|
Hi there, finally i have started to import parts of datsville into Blender to make a little rendered brick movie. The first buildings are imported and optimized. I have put the results on (URL) Carsten (20 years ago, 28-Feb-06, to lugnet.cad.ray)
|
| |
 | | Re: It's awfully quiet in here
|
|
(...) Oh wow. I know I've pretty given up much hope though I haven't gotten any email either way (I figure todays the day for the "bummer" emails). From your last post Steve, it seemed that the 100 have already been chosen. Perhaps not? -aps (20 years ago, 28-Feb-06, to lugnet.robotics)
|
| |
 | | Brick Basket
|
|
Hi there, finally i found the time to publish some of my robots, designs and rendered animations on the web. Have a look at: (URL) will add more material on a regular basis. Hopefully i will be ready until the NTX will be released ;) Regards Carsten (20 years ago, 28-Feb-06, to lugnet.robotics.rcx)
|