 | | Queen's Lego Bridge
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Hi everyone, Here is a page that I'm sure all you rtl types will absolutely love: (URL) past the lego mutilation, it's a pretty cool project. Adina (20 years ago, 6-Dec-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Retro Rocket - (Warning....Bonktron related post)
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(...) Thanks, and no probs. (...) Me too!!! (...) How the heck should I know??? I'm not a spacer... but I think they call it "greebling" (and you know what you call it!) and sadly my ship lacks a great deal of it. I beleive that's part of the (...) (20 years ago, 6-Dec-05, to lugnet.space, FTX)
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 | | Re: Retro Rocket - (Warning....Bonktron related post)
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(...) Thanks, it was my pleasure. (...) My gain too, I learned a few things in the process, and I hope that my next space creation is a bit better. Until then, thanks for the encouragement. Janey "Red Brick" (20 years ago, 6-Dec-05, to lugnet.space, FTX)
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 | | Re: Retro Rocket - (Warning....Bonktron related post)
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(...) Thanks Dave, very kind. Not sure if I am a "natural" but I did enjoy the process, and I might just have another space ship or two up my sleeve, but currently I have a few other projects calling my name, and a few others that are completed that (...) (20 years ago, 6-Dec-05, to lugnet.space, FTX)
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 | | Dice roller
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Noticed this on Boingboing: "Introducing GameByEmail's Dice-O-Matic. Made from Legos, a USB camera, and a bit of software, it's a home-grown, dice-rolling monster. Don't let it's rickety looks deceive you; this puppy can easily crank out the 20,000 (...) (20 years ago, 6-Dec-05, to lugnet.robotics)
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 | | Re: MOTM / SOTM Voting For December Is Now Open
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(...) POVray worked hard for those images. Shrinking them is telling it that you have no respect for its work. You never know, all future renders might turn out wrong because it is mad. ;) Tim (20 years ago, 6-Dec-05, to lugnet.cad.dev.org.ldraw, FTX)
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 | | Re: MOTM / SOTM Voting For December Is Now Open
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(...) I could also email Orion a 800 x 600 version of mine.... (URL) (20 years ago, 6-Dec-05, to lugnet.cad.dev.org.ldraw, FTX)
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 | | Re: OK here's the real problem! (Was: Re: Finding a rotation matrix for a triangle)
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(...) Actually, what you need to do is *skew* the 1-4edge. Literally deform it, so it stretches along the edge of the stud3 cylinder. If you turn it, it will no longer intersect the surface of the cylinder -- the edge will disappear inside the (...) (20 years ago, 6-Dec-05, to lugnet.cad, FTX)
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 | | Re: HAPPY MOVIE DAY!!!
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(...) Didn't seem to help much, did it? ;) Steve (20 years ago, 6-Dec-05, to lugnet.harrypotter)
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 | | Re: Is it possible to use LDView as POV-Ray previewer?
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(...) None handy but all I'd do is sort first and then perpendicularise one and use the cross-product for the third. Probably what you do anyway. To be honest I don't see why POVray is being so pedantic about it. It's only going to be accurate (...) (20 years ago, 6-Dec-05, to lugnet.cad.ray)
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