 | | Re: Tic-Tac-Toe-bot
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(...) The only issue I have with it is, unlike C4, the "winner" (or lack of one) is a foregone conclusion... *IF* the robot can actually play (as Steve & C4 demonstrated). Note I'm still in favor of doing it, just pointing that out. (...) 3-in-a-row (...) (21 years ago, 22-Sep-05, to lugnet.org.us.laflrc)
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 | | Re: Rotating through a four-bit nibble
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(...) Both your 1st & 2nd solutions are very good; thanks to you and other posters to this thread for giving me a much better handle on binary manipulations, and solutions to this problem. In answer to an earlier question, speed is important (simple (...) (21 years ago, 22-Sep-05, to lugnet.robotics)
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 | | Re: A LEGO double-throw switch?
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(...) First, I learned a *lot*, so thank you all. As for which "solution" I ended up using, first disclaimer, I've not yet built a "crate conveyor". But some prototyping showed that the tank treads just have too much bending friction for what I (...) (21 years ago, 22-Sep-05, to lugnet.robotics)
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 | | Re: Legoworld 2005: riepilogo
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(...) Ciao Mario, purtroppo non sono ancora sicuro di poter venire per problemi di lavoro. Nel caso riuscissi ad avere il permesso saremmo in due...se non ti dispiace potresti mandare anche a me i moduli. Sto cercando di organizzarmi in qualche modo (...) (21 years ago, 22-Sep-05, to lugnet.org.it.itlug)
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 | | Re: Could we all let it alone? (Was Re: Moonbase Module - Mech Bay 07)
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Okay people. I am new to .mecha (about 5-6 months) - but not at all to LUGnet in general. I am have missed what ever transpired before, but this particular volley has left me a little saddened, enough that I think I might leave .mecha alone for a (...) (21 years ago, 22-Sep-05, to lugnet.build.mecha, lugnet.space)
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