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  *510118 (-10)
  LDGLite (on OS X) and Bricksmith
 
So, I got LDGLite working on my Mac, and dragged a file made with Bricksmith onto it. This file has a subassembly (submodel?). LDGLite renders nicely, except that my submodel doesn't appear where it should be on the final model; instead it's sitting (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Whose angel sculpture was that?
 
(...) I missed your presentation that day. How technical was it? You probably explained NP-complete briefly, and I'm guessing you didn't go into the computer science part of everything except what was necessary. I'm curious if you have a more (...) (20 years ago, 26-Aug-05, to lugnet.events.brickfest, FTX)
 
  Re: Can anyone get LDGLite for OS X?
 
(...) Hmm, now that you mention it, it looks like I got 147456 bytes the first try, and 94208 bytes the second — I should have thought to look whether it's the same size. In both cases Firefox thought the download was complete. It was an extremely (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: My humble opinion about LDraw animation
 
(...) In this context - a very simple or basic extension language could be used to add an animation block with keyframe/timecode information. Then, when you need to break out the big guns, you can embed POV code into it for complex techniques. The (...) (20 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: Can anyone get LDGLite for OS X?
 
(...) I could email you a copy, but first I'd like to see what's wrong with the download and fix that. I just grabbed it from the sourceforge link and it seems to unpack ok here (on a Windows box :^) The .gz file is supposed to be 613774 bytes. How (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  WWII has begun!
 
Hello everyone! Im back with another post, but a post about a new feild of building for me. I am now starting to build WWII everything, from tanks to key battles in WWII. So without further delay I present to you a german checkpoint some where in (...) (20 years ago, 26-Aug-05, to lugnet.announce.moc, FTX)  
 
  Re: LEGO Factory impressions
 
(...) Hmm. If you dig around in the page source for the model pop-ups, you can find the lxf file: (URL) the thumbnail: (URL) course, an URL that goes right to the model would be a lot nicer. Marc Nelson Jr. (URL) Marc's Creations>> (20 years ago, 26-Aug-05, to lugnet.general, FTX)
 
  Re: Cerco motori 9V tipo nuovo
 
intendo che, darei due motori vecchi per uno nuovo. Giuliano (...) (20 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)
 
  Re: Ability of newer 9V motors
 
(...) There is a much easier way - you poke an antenna or minifig round-end baton into the polarity switch, then the elastic band can go over the top of the switch, not underneath. Jason Railton (20 years ago, 26-Aug-05, to lugnet.trains, FTX)
 
  Re: LEGO Factory impressions
 
(...) And that is a feature we really need, at least at some point. How else can we talk about stuff (except by asking people to search by name?) More importantly, how else are we going to publicise our models and drive incremental sales into the (...) (20 years ago, 26-Aug-05, to lugnet.general, FTX)  


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