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  *49398 (-5)
  Re: Part number needed & New primitive submission
 
(...) You're right about that, but if you look at the primitives not all are based on a 2x2x2 cube, some are based on a 2x1x2 cube, or a 1x1x2 cube(maybe). Not to mention some have top and side faces, missing lines on two sides, ect. To use them (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Favorite theme again
 
(...) Because as part of the license with LucasFilm TLG cannot introduce any new space sets(that are not Star Wars), more specificly space sets with space ships. Or that is my understanding of the situation, I'm sure someone will correct me if I'm (...) (25 years ago, 30-Jul-99, to lugnet.general)
 
  Re: Box Logs
 
Maybe I'm in the minority here, but I like the idea of there being no logs at all. It makes more room for people to be dishonest, but it adds a lot more suprise and mystery to the whole process. (...) (25 years ago, 30-Jul-99, to lugnet.market.jambalaya)
 
  Rocket Talk ID#
 
If anyone would like to send me voice mail via Rocket Talk, my ID number is: 46149. If you don't have Rocket Talk and you are interested in the program you can download and set up an acount for free at www.rockettalk.com(ID#'s are required to add (...) (25 years ago, 30-Jul-99, to lugnet.publish)
 
  Re: why is no-one saying anything about my parts?
 
every part in the current voting batch is made with the real piece in hand. (this also applies to parts not in the vote but posted to cad.dat.parts recently such as the wheel hard plastic large) every part has been checked by me before (...) (25 years ago, 30-Jul-99, to lugnet.cad.dev)

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