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  *490296 (-10)
  Re: Johnny five IS alive - first MOC
 
(...) Congratulations, this is an amazing achievement! I've been seeing "Johnny's" progress on Brickshelf from time to time. It would be cool to see this one in person, to get the full effect of the massive scale. I even picked up some good (...) (21 years ago, 22-Jan-05, to lugnet.robotics, lugnet.build.mecha)
 
  Re: Parts editing made easy, anyone?
 
(...) Well, rendering time gets affected too, right? It's harder to build a model if it takes MLCad 20 seconds to redraw once... Oh, you mean for the rendering in POV when doing the animation? Well, file loading time, memory consumption, etc. etc. (...) (21 years ago, 22-Jan-05, to lugnet.cad.dev)
 
  Re: need help with instructions
 
(...) <<Talking as the LDraw Help Desk Coordinator>> Are you using LPub to create your building instructions (BIs). LPub has some functionality to make your BIs look more like LEGO Offical BIs with the call outs and such. I would suggest you start (...) (21 years ago, 22-Jan-05, to lugnet.cad)
 
  Re: 2005 Sets
 
(...) We noticed this set in TRU in Toronto plus a few others. (URL) (21 years ago, 22-Jan-05, to lugnet.loc.ca)
 
  Re: l3p as open source
 
(...) A nice thing about open source would be that it would be possible for other people to work on ports to different architectures other than the microsoft-based platform. While emulators may exist to allow people to get by for the time being, (...) (21 years ago, 22-Jan-05, to lugnet.cad.dev)
 
  Aste lego...
 
Ciao a tutti, giusto due righe per dirvi che domani, lunedì e martedì finiscono le mie aste su ebay: (URL) il link non funziona, andate su ebay, cliccate compra, poi ricerca avanzata, poi per venditore ed infine scrivete gianpoldo. Ciao Gianluca (...) (21 years ago, 22-Jan-05, to lugnet.org.it.itlug.market)
 
  Re: Parts editing made easy, anyone?
 
(...) If for nothing else, to permit them to be used as the basis for the manual creation of similar parts, and abstraction into resuable sub-components. Not a strong reason, but worth considering. (...) To use just one example - the STUD primitive (...) (21 years ago, 22-Jan-05, to lugnet.cad.dev)
 
  Re: Parts editing made easy, anyone?
 
(...) Yes, since it is text based. Also, a most new authors learn by examining the code. (...) Unneccessary memory usage and file size. (...) L3P (and other converters/viewers) detect these primitives and convert them to smooth objects (e.g. L3P (...) (21 years ago, 22-Jan-05, to lugnet.cad.dev)
 
  Re: Sorting Bley and Chocolate Brown
 
(...) The newer 'Stone' colors tend to have a more obvious blue component, while the older classic shades of gray tend more towards a yellow shift. For the browns, the original shade is the darker of the two. The new shade of brown has more red. I (...) (21 years ago, 22-Jan-05, to lugnet.storage, FTX)
 
  Re: l3p as open source (was: Re: Anatomy of a POV file (e.g. L3P suggestions))
 
(...) Why don't you create your main scene file that never changes and then just include the l3p output file into your scene file. I believe Lars is working on options that leave out the povray code that is required to be in the main file (like (...) (21 years ago, 22-Jan-05, to lugnet.cad.dev)

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