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  Re: Part Name Question
 
(...) Now that I think about it, it probably isn't necessary. I had a hard time positioning things on the end using John's mock-up, but I just realized it was probably because he was using one of the 'stud' primitives. So, Nevermind. ;) Jeff (26 years ago, 18-May-99, to lugnet.cad.dev)
 
  Re: "Angry" Qui-Gonn head
 
(...) Yes, too much forehead. Definitely 'adds to the charm'. :( And I don't care much for the texture of the new hair pieces. I wish they were more like the old hair pieces. Steve (26 years ago, 18-May-99, to lugnet.starwars)
 
  Re: "Angry" Qui-Gonn head
 
(...) Definitly seems like too much forehead although even with all the forehead in the trailer. Has anyone noticed that some of the new hair pieces seem a little loose. Especially on Qui-Gonn? Eric Visit me at: (URL) (26 years ago, 18-May-99, to lugnet.starwars)
 
  Re: Architectural Wonders theme
 
(...) Yes, the Chateau Frontenac, my favorite Canadian building, I'd love to build that one.Also these other North American hotels .... Waldorf Astoria (New York), Grand Hotel (with an 880 ft. (275m.) long colonnaded front porch on Mackinac Island, (...) (26 years ago, 18-May-99, to lugnet.dear-lego)
 
  Re: Part Name Question
 
(...) Hadn't thought about that. Is it that important to view a stud instead of a line in LEdit? Seems like this piece has a 'normal geometry', so that it wouldn't make sense to defeat the line-as-stud option. (...) Yes. Steve (26 years ago, 18-May-99, to lugnet.cad.dev)

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