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  Re: Easy part to model request  [DAT]
 
(...) 0 @"Beam2_02.dat" 0 Name: Beam2_02.dat 0 Author: James Jessiman (6629.dat) 0 Un-Official Part 1 16 0 -10 40 9 0 0 0 0 0 0 0 -9 2-4edge.dat 1 16 0 10 40 9 0 0 0 0 0 0 0 -9 2-4edge.dat 1 16 0 -10 40 9 0 0 0 20 0 0 0 -9 2-4cyli.dat 1 16 0 -10 40 (...) (26 years ago, 12-Apr-00, to lugnet.cad.dat.parts)
 
  Re: New newsgroups for LEGO Direct and the LEGO Company
 
(...) ...sounds like a great idea. Perhaps an idea to keep the signal to noise ratio high is to require follow-ups go to a diff group (similar to lugnet.announce) except for certain people (like Brad). Perhaps create lego.followup to direct most (...) (26 years ago, 12-Apr-00, to lugnet.general, lugnet.admin.general)
 
  Re: Another space render...
 
(...) ...Quite elegant looking :-) nice! I like the way the 'wings' are attached, I may just have to borrow that idea and see what I can do about it :-) ...you can go back to ignoring me now... wubwub stephen f roberts wamalug guy ((URL) #160 (26 years ago, 12-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: Sfida Sumo LF V: regolamento
 
Ciao Mario, (...) Bellissimo! Probabilmente l'avrete già visto, ma ho trovato un bel sito sul sumo (URL) anche un bel regolamento e c'è un particolare che dovremmo includere: Il robot deve partiure 5 secondi dopo il via, in modo da permettere ai (...) (26 years ago, 12-Apr-00, to lugnet.loc.it)
 
  Re: Voting Open for LCAD Parts Update 2000-01
 
(...) I think I disagree with you. I've found the Bezier curves to be a good model for how the flexible axles bend in real life. But it is important to have a correct model for the flexible part in the first place. While the notched end parts are (...) (26 years ago, 12-Apr-00, to lugnet.cad.dev)
 
  Re: Comments on parts up for vote- Pt 2
 
(...) Thanks, I'll look into this. I also noticed one flaw myself. The cross axle hole does not have a bottom; you can see the internals of the part when looking down the axle hole. Adding a 1/2 disc at the end of the cross axle hole should fix (...) (26 years ago, 12-Apr-00, to lugnet.cad.dev)
 
  Re: L3Lab is so awesome!
 
(...) I can only agree. Great program! There's one feature I miss, though. I would like to see where the origin is. Perhaps inserting a cross-hair at the origin would be helpful? This cross-hair should not be visible per default, only when the users (...) (26 years ago, 12-Apr-00, to lugnet.cad)
 
  Re: CO BrikWars get together
 
(...) It took a big order from Auczilla and a bunch of post-christmas sale shopping to get that many. And I didn't even do anything particularly interesting with them, I just wanted a bunch of skeletons :) (...) Muahahahahahah! I'm not sure about (...) (26 years ago, 12-Apr-00, to lugnet.loc.us.oh)
 
  Gdb & LegOS. Progress made & help wanted
 
Hi All: I've been trying to get gdb going with legOS for some time now. I've made some progress, but for various reasons, I'm now stuck. I thought I'd post this plea for help. Check this page: (URL) then email me or post a reply with your ideas. (...) (26 years ago, 12-Apr-00, to lugnet.robotics.rcx.legos)
 
  Re: L3Lab is so awesome!
 
(...) Sorry, I just found out that this feature is indeed available in the View->Show axes meny item. Sorry to bother you all. Fredrik (26 years ago, 12-Apr-00, to lugnet.cad)

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