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  Re: Dragon Lore
 
(...) cool! i never saw those! glad they turned you on and brought you into the renaisance, leah! (...) ice dragons! how wonderful that would be! trans blue flames had occured to me before, but i'd never thought of the rest. yes! another (...) (26 years ago, 17-Mar-00, to lugnet.castle.org.cw)
 
  Re: US Customs Duties on Lego Shipments from Europe?
 
(...) Odd. The one I have says "IF the package contains..." (emphasis mine), which certainly implies that nothing has to be checked off, and I've only ever checked them when they apply (I have sent the occaisional gift). James (URL) getting paid for (...) (26 years ago, 17-Mar-00, to lugnet.market.theory)
 
  Re: Good news!
 
(...) Oh man, I'm gonna haveta dig out my Throwbot sets now... :-, Looks good! Cheers, - jsproat (26 years ago, 17-Mar-00, to lugnet.build.mecha, lugnet.space)
 
  Re: Designation conflict
 
(...) Nope. The technical term is a big'un. :-, Cheers, - jsproat (26 years ago, 17-Mar-00, to lugnet.build.mecha)
 
  Re: Dragon Lore
 
(...) oh, bruce, you slay me! rotflmao! the funny just gets funnier! i said that dragon means winged _serpent_; not python! i knew someone would turn this into a circus! ;-) later ~ craig~ (26 years ago, 17-Mar-00, to lugnet.castle.org.cw)
 
  Re: CAD images of the MBV-60-A Silhouette
 
Dave, <grovel type="bowing/scraping"> Please. Please. Please. Tell me how you did this. I've been dying to be able to model stuff in 3DS Max 3, but have a heck of a time getting files imported. How did you do this? Do I need to use 3D Studio instead (...) (26 years ago, 17-Mar-00, to lugnet.build.mecha)
 
  Re: CAD images of the MBV-60-A Silhouette
 
Any chance of seeing these at higher resolutions? Thanks, Ben -- Ben Vaughan buster@marsbase.com (URL) Thomas Jr." <davejr@thomas-superwheel.com> wrote in message news:38D1C0AF.4171@t...eel.com... (...) (26 years ago, 17-Mar-00, to lugnet.build.mecha)
 
  New pages, new castle
 
Hi, after being at home today and having a cold, I reworked my LEGO page. First it now is in english (in contrast to the other pages that are still in german only). On the other hand, I first present my modular castle parts. Gate, castle wall and (...) (26 years ago, 16-Mar-00, to lugnet.castle)
 
  Big Scenes
 
Hi, working on a big project, I got a problem: I build, using many subparts, that have to be only placed around in the scene. But all editors go VERY slow, because of the amount of pieces (I know I could do it with an calculator and text editor). (...) (26 years ago, 16-Mar-00, to lugnet.cad.mlcad)
 
  Re: Dragon Lore
 
(...) fact (...) the (...) ROTFLMAO!!! =) That scene sounds about right for my castle folk. =) ~Nathan (26 years ago, 17-Mar-00, to lugnet.castle.org.cw)

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