To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.trainsOpen lugnet.trains in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Trains / 24724
     
   
Subject: 
Re: Compressionism (D&RGW coach set)
Newsgroups: 
lugnet.trains
Date: 
Wed, 30 Mar 2005 18:45:47 GMT
Viewed: 
5122 times
  

In lugnet.trains, Jan-Albert van Ree wrote:

With engines I always try to build to scale as far as possible, with coaches
this usually isn't possible due to length vs curve radius and a few other
practical limitations. Around 50-60 studs would be the max for length of
any rail vehicle. Otherwise you'll get something like this :
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1135688
The cars look great, but are impossible to run in a miniland layout.

I think it all boils down to what PURPOSE you want your train MOC to have.
Whether you want it to be just a beautiful display piece, to run on a layout, or
hey, even a mixture of the two. A good example of the former would be this model
(IMO) and/or Shaun Sullivan's Hudson (see the .trains sidebar) and a good
example of the latter would be Lar's ATSF, or any James Mathis stuff, or
official TLC stuff too.

Legoswami

   
         
     
Subject: 
Re: Compressionism (D&RGW coach set)
Newsgroups: 
lugnet.trains
Date: 
Wed, 30 Mar 2005 19:35:37 GMT
Viewed: 
5307 times
  

In lugnet.trains, Samarth Moray wrote:
In lugnet.trains, Jan-Albert van Ree wrote:

With engines I always try to build to scale as far as possible, with coaches
this usually isn't possible due to length vs curve radius and a few other
practical limitations. Around 50-60 studs would be the max for length of
any rail vehicle. Otherwise you'll get something like this :
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1135688
The cars look great, but are impossible to run in a miniland layout.

I think it all boils down to what PURPOSE you want your train MOC to have.
Whether you want it to be just a beautiful display piece, to run on a layout, or
hey, even a mixture of the two. A good example of the former would be this model
(IMO) and/or Shaun Sullivan's Hudson (see the .trains sidebar)

Agreed, those models aren't built primarily for their running qualities.

and a good
example of the latter would be Lar's ATSF

Except that I found out (second hand, I wasn't there, I was in S'pore) that it's
not as good a runner as I had hoped. Needs tuning on a big layout... Sigh. I
agree about INTENT though!

or any James Mathis stuff,

Some of JM's earlier virtual only stuff needed tuning when people tried to build
it real world too.

or official TLC stuff too.

Except when it doesn't run well. Sigh.

None of that should be taken as disagreement with your basic point, which is,
WHAT are you building for?

    
          
     
Subject: 
Re: Compressionism (D&RGW coach set)
Newsgroups: 
lugnet.trains
Date: 
Wed, 30 Mar 2005 20:28:50 GMT
Viewed: 
5218 times
  

In lugnet.trains, Larry Pieniazek wrote:

hey, even a mixture of the two. A good example of the former would be this model
(IMO) and/or Shaun Sullivan's Hudson (see the .trains sidebar)

Agreed, those models aren't built primarily for their running qualities.

and a good
example of the latter would be Lar's ATSF

Except that I found out (second hand, I wasn't there, I was in S'pore) that it's
not as good a runner as I had hoped. Needs tuning on a big layout... Sigh. I
agree about INTENT though!

or any James Mathis stuff,

Some of JM's earlier virtual only stuff needed tuning when people tried to build
it real world too.

or official TLC stuff too.

Except when it doesn't run well. Sigh.

Seems to me you have a lot of problem(s) running LOL!

;-)

Legoswami

Highly subtle one, 50/50 chance you'll get it, IMO.

   
         
   
Subject: 
Re: Compressionism (D&RGW coach set)
Newsgroups: 
lugnet.trains
Date: 
Wed, 30 Mar 2005 23:07:00 GMT
Viewed: 
5135 times
  

Samarth Moray wrote:

In lugnet.trains, Jan-Albert van Ree wrote:

With engines I always try to build to scale as far as possible, with
coaches this usually isn't possible due to length vs curve radius and a
few other practical limitations. Around 50-60 studs would be the max for
length of any rail vehicle. Otherwise you'll get something like this :
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1135688
The cars look great, but are impossible to run in a miniland layout.

I think it all boils down to what PURPOSE you want your train MOC to have.
Whether you want it to be just a beautiful display piece, to run on a
layout, or hey, even a mixture of the two. A good example of the former
would be this model (IMO) and/or Shaun Sullivan's Hudson (see the .trains
sidebar) and a good example of the latter would be Lar's ATSF, or any
James Mathis stuff, or official TLC stuff too.

I usually want it to do both...
My Gls box cars & all my engines are pretty much uncompressed. If I look at
http://festum.de/1000steine/myimages/album339/containerbahnhof_luigi_02?full=1 ,
by Ludger Havighorst, I also see true-to-scale trains which run fine. It's
just a matter of picking out a model which lends itself to modelling in
LEGO.

Selective compression is quite hard to do right in LEGO, and I agree with
Larry about the best way (ie leaving windows out instead of shrinking
them), although we might differ on the maximum amount.

It's one of the things I also mentioned in my article for RailMagazine (also
posted in English in the ILTCO library) : you need to be able to hit the
'feel' of the model, never mind the number of rivets. And that's an art,
not a science, that much I've learned.
--
Jan-Albert van Ree   | http://www.vanree.net/brickpiles/

 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR