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Subject: 
Re: Lubricating axels, etc.
Newsgroups: 
lugnet.trains
Date: 
Wed, 1 Aug 2001 14:45:42 GMT
Viewed: 
545 times
  
In lugnet.trains, James Powell writes:

Thanks, Larry.

I'm using a 2 motor engine and a 1 motor engine.  Both are ~24 stud MOCs.  I
suppose I should swap some motors around to see if there are problems with
the motors I'm using.  I first tried just the 2 motor engine to pull the 4
cars, and it couldn't cut it.

I'd tend to think that it is a electrical issue.  I have hauled 92(IIRC) cars
with a single motor- so, you should be able to manage 4 with one motor, under a
suitable engine (reasonably heavy).  Do the wheels slip on the engine?  or does
it just slow down away from the power point to a crawl?  If it slows down, then
you need to add another power connection (put it right across from the first
one, connect it with the long (128cm) wires, you may have to switch the wires
around by 180 the first time to get the train to move at all-otherwise, divide
the track into 2 sections (electrically) and power using a 2nd transformer

So:
if fault is slipping-make heavier engine
if fault is slowing down away from power supply, add 2nd connector wire ect...

But, a single motor should pull 4 cars without any problem at all...


James
(off to play with DCC :)

I went back and looked at what was happening again.  The problem is
definately slippage and not lack of electrical power.  I added 2 of the
weight bricks and that helped quite a bit.  I was able to pull the 4 cars
from 4561 then with just the one 2 motor engine.

However, the engine is still working very hard to do this (even if it isn't
slipping).  The carriages from my 2 4561 sets seem to be very heavy compared
to my other cars and the wheels don't seem to roll particularly well.  I
took the little cars out of the car transporter carriages to lighten the
load some.  Has anyone else noticed this?

Thanks for all the responses.

Regards,
Steve Martin
IndyLUG


Subject: 
Re: Lubricating axels, etc.
Newsgroups: 
lugnet.trains
Date: 
Wed, 1 Aug 2001 15:35:52 GMT
Viewed: 
579 times
  
In lugnet.trains, Steve Martin writes:
In lugnet.trains, James Powell writes:

[snip]

I went back and looked at what was happening again.  The problem is
definately slippage and not lack of electrical power.  I added 2 of the
weight bricks and that helped quite a bit.  I was able to pull the 4 cars
from 4561 then with just the one 2 motor engine.

However, the engine is still working very hard to do this (even if it isn't
slipping).  The carriages from my 2 4561 sets seem to be very heavy compared
to my other cars and the wheels don't seem to roll particularly well.  I
took the little cars out of the car transporter carriages to lighten the
load some.  Has anyone else noticed this?

No, there has to be something wrong with your wheel blocks. Maybe they have
collected lots of dust, maybe they have a quality lack....

If you put your waggons on a table with straight track on it and you make a
slight ramp out of the table, by adding just a standard 2x4x1 brick underneath
two of the four table legs, then the waggons should roll down the ramp. (Better
attach some bricks at the end of your strainght track, or the waggons will
end on the floor....)

If the waggons still stay unmoved, there is definitely something wrong with
these wheel blocks. BTW: all 8-wider builders have much heavier waggons and
noone ever reported problems like yours. So the weight cannot be the only
point...

Kind Regards,

Ben




Thanks for all the responses.

Regards,
Steve Martin
IndyLUG


Subject: 
Re: Lubricating axels, etc.
Newsgroups: 
lugnet.trains
Date: 
Wed, 1 Aug 2001 20:28:04 GMT
Viewed: 
602 times
  
In lugnet.trains, Reinhard "Ben" Beneke writes:

No, there has to be something wrong with your wheel blocks. Maybe they have
collected lots of dust, maybe they have a quality lack....

<try a ramp, here's how>

Excellent advice. If after proper weighting, you are still struggling to get
things moving, there is a problem. Ben's test is good. Also examine
individual wheelsets. If you flick a wheel with your thumb, it should stay
spinning for at least 10's of seconds if not a whole minute (depending on
how hard you flick)

Also, check the bogie plate rotation because if the bogie plates aren't
swiveling, that will cause binding on curves, slowing things down greatly.


Subject: 
Re: Lubricating axels, etc.
Newsgroups: 
lugnet.trains
Date: 
Fri, 3 Aug 2001 17:15:07 GMT
Viewed: 
604 times
  
In lugnet.trains, Larry Pieniazek writes:
In lugnet.trains, Reinhard "Ben" Beneke writes:

No, there has to be something wrong with your wheel blocks. Maybe they have
collected lots of dust, maybe they have a quality lack....

<try a ramp, here's how>

Excellent advice. If after proper weighting, you are still struggling to get
things moving, there is a problem. Ben's test is good. Also examine
individual wheelsets. If you flick a wheel with your thumb, it should stay
spinning for at least 10's of seconds if not a whole minute (depending on
how hard you flick)


OK, I tried the flick test on my wheels and none of them spun for 10
seconds.  Not my old Metroliner wheels, not my new My Own Train wheels,
nothing.  The place where my sets are stored is about 80 degrees right now
and fairly high humidity.  Does that affect things?

Steve


Subject: 
Re: Lubricating axels, etc.
Newsgroups: 
lugnet.trains
Date: 
Sat, 4 Aug 2001 01:50:26 GMT
Viewed: 
1141 times
  
In lugnet.trains, Steve Martin writes:
In lugnet.trains, Larry Pieniazek writes:
In lugnet.trains, Reinhard "Ben" Beneke writes:

No, there has to be something wrong with your wheel blocks. Maybe they have
collected lots of dust, maybe they have a quality lack....

<try a ramp, here's how>

Excellent advice. If after proper weighting, you are still struggling to get
things moving, there is a problem. Ben's test is good. Also examine
individual wheelsets. If you flick a wheel with your thumb, it should stay
spinning for at least 10's of seconds if not a whole minute (depending on
how hard you flick)


OK, I tried the flick test on my wheels and none of them spun for 10
seconds.  Not my old Metroliner wheels, not my new My Own Train wheels,
nothing.  The place where my sets are stored is about 80 degrees right now
and fairly high humidity.  Does that affect things?

Let me apologise. I think I exaggerated. 10s of seconds is a bit much. I
just carried out a test with several wheelsets that I consider to be quite
free rolling (when placed on a car, that car will go many feet of straight
track if level and given a good push) and none of them go for more than 5
seconds when flicked. But they DO spin "nicely" and slow down relatively
gradually.

I have one other wheelset that is damaged and it barely spins 5 revolutions
when flicked, you can see it visibly slow down and hear noise.

How do your cars perform when pushed?

I think there still is some underlying problem here we've missed.


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