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 Organizations / United States / TEXLUG / 162
     
   
Subject: 
Re: TEXLUG Meeting Wrap-up
Newsgroups: 
lugnet.org.us.texlug
Date: 
Tue, 12 Mar 2002 16:15:40 GMT
Viewed: 
1912 times
  

In lugnet.org.us.texlug, Leonard Erlandson writes:
<snip>

For next time I plan on making an engine designed for a head-on collision.
I'll make sure it flies apart in a dramatic way and snaps back together easily
for another run!  Anybody else interested?

Leonard

I don't mean to "butt" into y'alls group, but I was wondering how you plan
on running two trains so that they can hit head-on? You can't do that with
the standard out of the box LEGO train system. Are you (or have you)
converted your trains to another control method, such as DCC?

jt

----------------
James J. Trobaugh
North Georgia LEGO Train Club
http://www.ngltc.org

   
         
     
Subject: 
Re: TEXLUG Meeting Wrap-up
Newsgroups: 
lugnet.org.us.texlug
Date: 
Tue, 12 Mar 2002 16:47:55 GMT
Viewed: 
1900 times
  

I don't mean to "butt" into y'alls group, but I was wondering how you plan
on running two trains so that they can hit head-on? You can't do that with
the standard out of the box LEGO train system. Are you (or have you)
converted your trains to another control method, such as DCC?

jt

I believe that we were considering using some cross pieces in our layout.  I
admit to using the "head-on" term incorrectly for dramatic purpose.  One train
would run into the side of another.

Leonard

   
         
   
Subject: 
train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.org.us.texlug, lugnet.trains
Followup-To: 
lugnet.trains
Date: 
Tue, 12 Mar 2002 16:56:13 GMT
Viewed: 
2082 times
  

In lugnet.org.us.texlug, James Trobaugh writes:
I don't mean to "butt" into y'alls group, but I was wondering how you plan
on running two trains so that they can hit head-on? You can't do that with
the standard out of the box LEGO train system. Are you (or have you)
converted your trains to another control method, such as DCC?

Well, since you've "butt" in (which is just fine, any advice is welcome ;-)
how can you alter the direction of a train motor? Can you modify the motor
or controller?

TJ

   
         
   
Subject: 
Re: train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.trains
Date: 
Tue, 12 Mar 2002 18:59:01 GMT
Viewed: 
1478 times
  

<Snip>
how can you alter the direction of a train motor? Can you modify the motor
or controller?

It is my experience that all of the train motors are directional. I
frequently use 2 motors per train and if you don't get them both going the
same direction, well, the train won't go anywhere. I usually look on the
bottom of the motors and and make sure the LEGO trademark's are going on the
same direction. In this case, make sure they are opposite of one another and
you should be able to get a nice head on crash.

Robert Powell

   
         
   
Subject: 
Re: train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.trains
Date: 
Tue, 12 Mar 2002 19:12:12 GMT
Viewed: 
1637 times
  

Hate to disagree with you Robert, but the LEGO train motors don't work that
way. It doesn't matter which way you put them on the track, they will all
travel in the same direction. You can not run to motors on the same loop of
track in opposite directions.

jt

In lugnet.trains, Robert Powell writes:
<Snip>
how can you alter the direction of a train motor? Can you modify the motor
or controller?

It is my experience that all of the train motors are directional. I
frequently use 2 motors per train and if you don't get them both going the
same direction, well, the train won't go anywhere. I usually look on the
bottom of the motors and and make sure the LEGO trademark's are going on the
same direction. In this case, make sure they are opposite of one another and
you should be able to get a nice head on crash.

Robert Powell

   
         
   
Subject: 
Re: train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.trains
Date: 
Tue, 12 Mar 2002 19:42:02 GMT
Reply-To: 
john@tcltc+SayNoToSpam+.org
Viewed: 
1766 times
  

"James J. Trobaugh" wrote:

Hate to disagree with you Robert, but the LEGO train motors don't work that
way.

I thought he was kidding;-)

It doesn't matter which way you put them on the track, they will all
travel in the same direction. You can not run to motors on the same loop of
track in opposite directions.

*Unless* you have altered them by adding a DCC chip, in which case you could.

-John







   
         
   
Subject: 
Re: train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.trains
Date: 
Tue, 12 Mar 2002 19:49:55 GMT
Viewed: 
1898 times
  

In lugnet.trains, John Neal writes:


"James J. Trobaugh" wrote:

Hate to disagree with you Robert, but the LEGO train motors don't work that
way.

I thought he was kidding;-)

It doesn't matter which way you put them on the track, they will all
travel in the same direction. You can not run to motors on the same loop of
track in opposite directions.

*Unless* you have altered them by adding a DCC chip, in which case you could.

-John


Well yes that's true, or you could just open the motor and reverse some of
the wiring inside so that the motor runs the opposite direction of a stock
motor, but I really doubt it would be worth the effort.

If you really want to crash them, just put in a cross track....and wait for
the right moment. :)

jt

   
         
   
Subject: 
Re: train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.trains
Followup-To: 
lugnet.off-topic.fun
Date: 
Tue, 12 Mar 2002 20:13:45 GMT
Viewed: 
2391 times
  

Sorry guys! Yes, John caught me. I was gearing up for April 1 and forgot to
post it Off-topic.

 

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