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 Organizations / United States / TEXLUG / 162
Subject: 
Re: TEXLUG Meeting Wrap-up
Newsgroups: 
lugnet.org.us.texlug
Date: 
Tue, 12 Mar 2002 16:15:40 GMT
Viewed: 
1909 times
  
In lugnet.org.us.texlug, Leonard Erlandson writes:
<snip>

For next time I plan on making an engine designed for a head-on collision.
I'll make sure it flies apart in a dramatic way and snaps back together easily
for another run!  Anybody else interested?

Leonard

I don't mean to "butt" into y'alls group, but I was wondering how you plan
on running two trains so that they can hit head-on? You can't do that with
the standard out of the box LEGO train system. Are you (or have you)
converted your trains to another control method, such as DCC?

jt

----------------
James J. Trobaugh
North Georgia LEGO Train Club
http://www.ngltc.org


Subject: 
Re: TEXLUG Meeting Wrap-up
Newsgroups: 
lugnet.org.us.texlug
Date: 
Tue, 12 Mar 2002 16:47:55 GMT
Viewed: 
1897 times
  
I don't mean to "butt" into y'alls group, but I was wondering how you plan
on running two trains so that they can hit head-on? You can't do that with
the standard out of the box LEGO train system. Are you (or have you)
converted your trains to another control method, such as DCC?

jt

I believe that we were considering using some cross pieces in our layout.  I
admit to using the "head-on" term incorrectly for dramatic purpose.  One train
would run into the side of another.

Leonard


Subject: 
train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.org.us.texlug, lugnet.trains
Followup-To: 
lugnet.trains
Date: 
Tue, 12 Mar 2002 16:56:13 GMT
Viewed: 
2079 times
  
In lugnet.org.us.texlug, James Trobaugh writes:
I don't mean to "butt" into y'alls group, but I was wondering how you plan
on running two trains so that they can hit head-on? You can't do that with
the standard out of the box LEGO train system. Are you (or have you)
converted your trains to another control method, such as DCC?

Well, since you've "butt" in (which is just fine, any advice is welcome ;-)
how can you alter the direction of a train motor? Can you modify the motor
or controller?

TJ


Subject: 
Re: train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.trains
Date: 
Tue, 12 Mar 2002 18:59:01 GMT
Viewed: 
1475 times
  
<Snip>
how can you alter the direction of a train motor? Can you modify the motor
or controller?

It is my experience that all of the train motors are directional. I
frequently use 2 motors per train and if you don't get them both going the
same direction, well, the train won't go anywhere. I usually look on the
bottom of the motors and and make sure the LEGO trademark's are going on the
same direction. In this case, make sure they are opposite of one another and
you should be able to get a nice head on crash.

Robert Powell


Subject: 
Re: train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.trains
Date: 
Tue, 12 Mar 2002 19:12:12 GMT
Viewed: 
1634 times
  
Hate to disagree with you Robert, but the LEGO train motors don't work that
way. It doesn't matter which way you put them on the track, they will all
travel in the same direction. You can not run to motors on the same loop of
track in opposite directions.

jt

In lugnet.trains, Robert Powell writes:
<Snip>
how can you alter the direction of a train motor? Can you modify the motor
or controller?

It is my experience that all of the train motors are directional. I
frequently use 2 motors per train and if you don't get them both going the
same direction, well, the train won't go anywhere. I usually look on the
bottom of the motors and and make sure the LEGO trademark's are going on the
same direction. In this case, make sure they are opposite of one another and
you should be able to get a nice head on crash.

Robert Powell


Subject: 
Re: train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.trains
Date: 
Tue, 12 Mar 2002 19:42:02 GMT
Reply-To: 
John@TCLTC^spamless^.org
Viewed: 
1762 times
  
"James J. Trobaugh" wrote:

Hate to disagree with you Robert, but the LEGO train motors don't work that
way.

I thought he was kidding;-)

It doesn't matter which way you put them on the track, they will all
travel in the same direction. You can not run to motors on the same loop of
track in opposite directions.

*Unless* you have altered them by adding a DCC chip, in which case you could.

-John








Subject: 
Re: train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.trains
Date: 
Tue, 12 Mar 2002 19:49:55 GMT
Viewed: 
1894 times
  
In lugnet.trains, John Neal writes:


"James J. Trobaugh" wrote:

Hate to disagree with you Robert, but the LEGO train motors don't work that
way.

I thought he was kidding;-)

It doesn't matter which way you put them on the track, they will all
travel in the same direction. You can not run to motors on the same loop of
track in opposite directions.

*Unless* you have altered them by adding a DCC chip, in which case you could.

-John


Well yes that's true, or you could just open the motor and reverse some of
the wiring inside so that the motor runs the opposite direction of a stock
motor, but I really doubt it would be worth the effort.

If you really want to crash them, just put in a cross track....and wait for
the right moment. :)

jt


Subject: 
Re: train motors (was Re: TEXLUG Meeting Wrap-up)
Newsgroups: 
lugnet.trains
Followup-To: 
lugnet.off-topic.fun
Date: 
Tue, 12 Mar 2002 20:13:45 GMT
Viewed: 
2387 times
  
Sorry guys! Yes, John caught me. I was gearing up for April 1 and forgot to
post it Off-topic.


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