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| All right, here's the quasi-official announcement of the upcoming Brikwars
game!
WHAT: Brikwars, WWII-themed
WHO: NELUG members and their guests
WHEN: Friday, January 18th, 2002 through into Saturday, January 19th, 2002.
Craig will let us know an appropriate time to start knocking on his door,
though I assume that most of us will be milling around the street hours before
that time just waiting until it is acceptable to rush in.
WHERE: The elegant abode of Sir Craig Agricola and his gracious wife, the
directions to which are forthcoming. Failing that, drive to Worcester and look
for Craig.
WHY: Because we are sick, sick individuals
NOTES: Because of the somewhat esoteric nature of this game's theme, players
need not supply and troops, vehicles, weapons, etc. of their own - all of that
will be provided, all prescored and assembled. However, all participants are
encouraged to bring some scenery that would be period-appropriate - that is,
anything that could fit in 1930s-1940s Europe. That can include hills, sheds,
cliffs, churches, stores, houses, train stations, old fashioned minifig-scale
cars, trees, bushes, and so on. NOT appropriate are: space shuttles, nuclear
power plants, HP trolls, Formula 1 cars, and for the last time Tom, no Dunkin'
Donuts. We'll have to spend awhile setting up and laying out the field and
forces, but that's much of the fun, actually. We'll also need to sort out into
two teams and distribute the personnel when we get there, but I figure we're
all good-natured enough to make that go smoothly too.
It also wins you big points with the host and the other players if all involved
might bring a snack or drink. I believe that a late-night undertaking of this
nature requires lots of caffeine, lots of of salt, and lots of uninhibited
indulgence in unhealthy foods.
It's also worth noting that one need not have played Brikwars before to enjoy
the game. There will be enough of us dorks- er, more avid players to share
experience and provide guidance for newcomers. Also, one need not even play
the game, but might content one's self with sitting and watching and talking
about LEGO and so on, much as a standard NELUG meeting might entail.
Hope to see you all there ...
Shaun
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| I just sent out directions and related info to the NELUG mailing list. If you
are planning on coming, and are not subscribed to the mailing list, send me an
email so that I can forward the info to you.
I'll see you all on Friday!
-Craig
In lugnet.org.us.nelug, Shaun Sullivan writes:
>
> All right, here's the quasi-official announcement of the upcoming Brikwars
> game!
>
> WHAT: Brikwars, WWII-themed
> WHO: NELUG members and their guests
> WHEN: Friday, January 18th, 2002 through into Saturday, January 19th, 2002.
> Craig will let us know an appropriate time to start knocking on his door,
> though I assume that most of us will be milling around the street hours before
> that time just waiting until it is acceptable to rush in.
> WHERE: The elegant abode of Sir Craig Agricola and his gracious wife, the
> directions to which are forthcoming. Failing that, drive to Worcester and look
> for Craig.
> WHY: Because we are sick, sick individuals
>
> NOTES: Because of the somewhat esoteric nature of this game's theme, players
> need not supply and troops, vehicles, weapons, etc. of their own - all of that
> will be provided, all prescored and assembled. However, all participants are
> encouraged to bring some scenery that would be period-appropriate - that is,
> anything that could fit in 1930s-1940s Europe. That can include hills, sheds,
> cliffs, churches, stores, houses, train stations, old fashioned minifig-scale
> cars, trees, bushes, and so on. NOT appropriate are: space shuttles, nuclear
> power plants, HP trolls, Formula 1 cars, and for the last time Tom, no Dunkin'
> Donuts. We'll have to spend awhile setting up and laying out the field and
> forces, but that's much of the fun, actually. We'll also need to sort out into
> two teams and distribute the personnel when we get there, but I figure we're
> all good-natured enough to make that go smoothly too.
>
> It also wins you big points with the host and the other players if all involved
> might bring a snack or drink. I believe that a late-night undertaking of this
> nature requires lots of caffeine, lots of of salt, and lots of uninhibited
> indulgence in unhealthy foods.
>
> It's also worth noting that one need not have played Brikwars before to enjoy
> the game. There will be enough of us dorks- er, more avid players to share
> experience and provide guidance for newcomers. Also, one need not even play
> the game, but might content one's self with sitting and watching and talking
> about LEGO and so on, much as a standard NELUG meeting might entail.
>
> Hope to see you all there ...
> Shaun
| | | | | | | | | | | | | | | | | Woohoo!
What a great time. I don't know who's writing the postmortem, but
it should be...epic. Thanks to Craig for the excellent hosting (and
the unintended bonus slalom entertainment) and the munchies, Shaun for
bringing all the beauties (yes, even the Hanomags), everyone from
NELUG for working this out for a time that I could join in, and much
more that my feeble and tired brain just can't think of right now.
Yes, the Allies got their butts handed to them on a platter, but
boy was it fun being kicked around. (Important note: This doesn't
mean I intend to have my butt so kicked again. Mark my words, and
add evil, vengeful laughter for effect!)
best
LFB
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| You are, of course, quite welcome, and I'd like to express my appreciation to
everyone who came, especially the experienced players who helped the handful of
first-timers, such as myself, to have a great inaugural game. As for the
postmortem, I believe that Shaun was intending to author it, though he was
relying on those of us with digital cameras for the photos. My internet
connection was flakey this weekend, but I will hopefully put them on brickshelf
by the end of the day. Unfortunately, my batteries were running low, so I
think that after a certain point, the shots weren't getting written completely
to the compact flash card. I know that Joe and Jorge both had digital cameras
there, so if you guys could get your pics up to Brickshelf too, I'm sure Shaun
would appreciate having more than my handfull of shots to choose from.
And finally, I'd like to thank Shaun again for masterminding this and doing
the majority of the work setting this game up. Either Shaun doesn't sleep,
or I need to get a job with his company, because he obviously spends incredible
amounts of time on this stuff! Great work!
-Craig
In lugnet.org.us.nelug, Lindsay Frederick Braun writes:
>
> Woohoo!
>
> What a great time. I don't know who's writing the postmortem, but
> it should be...epic. Thanks to Craig for the excellent hosting (and
> the unintended bonus slalom entertainment) and the munchies, Shaun for
> bringing all the beauties (yes, even the Hanomags), everyone from
> NELUG for working this out for a time that I could join in, and much
> more that my feeble and tired brain just can't think of right now.
> Yes, the Allies got their butts handed to them on a platter, but
> boy was it fun being kicked around. (Important note: This doesn't
> mean I intend to have my butt so kicked again. Mark my words, and
> add evil, vengeful laughter for effect!)
>
> best
>
> LFB
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