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Hi everyone!
My name is Jairo Timmermans and I am a Business Administration student from the
Netherlands.
i am new to this forum and I would like to ask the staff permission to use this
forum as I am currently working on my master thesis, which focuses on you guys!
I would like to know what it is that drives or could drive community members to
engage idea generation co-creation: why do you engage in solving problems and
generating ideas et cetera. In doing so, I could really use your help!
It is really hard to get participants, therefore I will raffle 3x 50 Lego gift
card among the participants !
Please go to the following site to fill out my survey:
https://qtrial2015az1.az1.qualtrics.com/SE/?SID=SV_eWNPn1azETaCvw9
Doing so will take no more than 10 minutes of your time, is completely anonymous
and would help me graduate!
I am happy to share the results with anyone interested, it could help to improve
the platform facilities!
Many thanks!
Jairo
ps: If you have any questions, feel free to send me an email at
Jairotimmermans@gmail.com
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Also included in the several chapters of my LEGO Collectors Guide are going to
be several videos.
The nice thing about having a Computer Desktop collectors guide (as opposed to
just a hardcover book) is that you can click on sites on the internet (videos
and reference sites), and then go back to the desktop document where you left
off. This will be true for several videos of some of the largest collections of
LEGO display sculptures on the planet.... including museums (Dan Brown's in
Ohio), as well as online links to the works of famous LEGO sculptors (and LEGO
friends) such as Eric Harshbarger, Nathan Sawaya and Adam Reed Tucker.
The 5 chapters on display models will make this the ultimate guide for official
(and non-official) LEGO sculptures and displays! ;-)
(P.S. If you currently own my collectors guide.. this expansion of the guide
from 2800 to 3700 pages will be free
One last teaser... from the 1985 Paris LEGO Architect Exhibit...
https://farm4.staticflickr.com/3678/10412139184_bcbc500d6b_b.jpg
Thanks,
Gary Istok
P.S. For people mildy interested... see "special" post #21...
http://www.eurobricks.com/forum/index.php?showtopic=73780
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Several LEGO fans have recently offered the use of the images of about 150
display models covering the last half century of LEGO retailer displays, for my
Unofficial LEGO Sets/Parts Collectors Guide next edition (free to current owners
of my DVD or Desktop Reference Guide).
So now my chapter on Glued LEGO display models will likely be split into large
chapters on models by decades!! :)
Chapter 78 - 1955-70 Early Display Models.
Chapter 79 - 1970s Display Models.
Chapter 80 - 1980s Display Models.
Chapter 81 - 1990s Display Models.
Chapter 82 - 2000- Present Display Models.
This is in addition to a chapter on LEGO Retailer Stores & Displays, and a
chapter on LEGO Retailer Catalogs, Binders and Brochures.
I'm very excited over this... some of these new LEGO guide chapters will be
subdivided into sub-chapters on Town, Castle, Space, Homemaker, Large Figures,
etc.
These chapters will show the evolution from the early years, when retailers were
required to purchase Display Models from TLG in Billund Denmark, to starting in
the 1970s when TLG made them available to retailers, but kept ownership of the
models, expecting them to be returned to TLG. From what I gathered TLG didn't
want broken or dirty display models left in circulation, because they wanted to
protect the image and reputation of the LEGO product.
Fortunately for us today... many of these LEGO display models didn't make it
back to TLG, which once returned... they were destroyed. So we are fortunate
that there are survivors among this part of LEGO history. This same destruction
took place among weathered and replaced Miniland models from the LEGOLAND
partks. Somewhere I have a heartbreaking image of a huge mound of disposed
LEGOLAND models that were on their way to being crushed and recycled.
Even in the early years, when retailers could own their own copies of models,
TLG suggested that they dispose of them after they became outdated and no longer
in good condition.
The over 150 image assortment I now have to document is amazing... an entire
book on just these alone could be put together.... ;-)
Some teasers from my LEGO display model chapters....
1950s build of a medieval house....
https://farm9.staticflickr.com/8701/16935885187_4d0e21f4c8_b.jpg
1960 build of a modern house....
https://farm9.staticflickr.com/8611/16191018543_becafebe1a_o.jpg
1960s build of an English Tudor House....
https://farm9.staticflickr.com/8707/16245566973_9b61481741_b.jpg
1976 display model of The Old Lady Who Lived In A Shoe....
https://farm4.staticflickr.com/3868/14333898286_3dca92a5a1_b.jpg
1970s display model of a Mississippi paddlewheel steamer....
https://farm4.staticflickr.com/3113/4566202309_f56ac97d10_b.jpg
1001 Arabian Nights....
https://farm9.staticflickr.com/8785/17158944830_ae7b67cd2f_b.jpg
LEGO Airport....
https://farm8.staticflickr.com/7734/17158953130_083de99900_b.jpg
.... and a bazillion more....
Enjoy!
Gary Istok
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Mini LEGOLAND set to open in Shanghai
2016 will welcome Chinas first bricktastic Discovery Centre
Published on April 24, 2015
While we are currently raising a generation of alarmingly tech-savvy children,
who memorise their parents iPad pin codes before the letters of the alphabet
and can thrash you at Candy Crush Saga while theyre still being potty trained,
there was of course a time when computers didnt rule the roost. This was LEGO
golden era, preceding a slump of almost ten years - which it is now emerging
from, thanks to the surprising critical and commercial success of The LEGO
Movie. Everyone thought it would be shit, because it sounded like it would be
shit, but it wasnt. It was really very good.
This success, along with the popularity of the latest centre which opened in
Tokyo (pictured) last year, has presumably helped to bankroll Shanghais very
own LEGO Discovery Centre a mini version of LEGOLAND proper set to open some
time next year at the Parkside Plaza in Putuo district. Works are underway on a
3,000sqm space by production company Merlin Entertainment, who say it will be
the first of many attractions in the area. Costing 100 millionRMB, it is likely
to include all of the Discovery Center hallmarks: a brick pool, factory tour,
car racing area, a (hopefully sturdy) LEGO ride, master classes from the LEGO
master model builder, and the famous Miniland exhibition, which will include
replicas of all of Shanghais most famous landmarks. It is of course arguable
that a city has really made it once it has its own LEGO replica. Shanghai, weve
arrived! Behold us in all our LEGO glory.
The opening will be part of a slew of other theme park-related openings last
years Hello Kitty, and next years Disneyland.
Source:
TimeOutShanghai.com
-end of report-
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Behind the Scenes: LEGO® Star Wars Droid Tales
A look into the creative process behind LEGO Star Wars animated content with
Michael Price, Michael Donovan, Anthony Daniels and Jason Cosler. Panel
discussion originally held at Star Wars Celebration 2015.
YouTube Channel: LEGO
Video Link: YouTube.com
Note: Its a long video.
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Warner Bros. and DC Entertainment Launch DC Super Hero Girls, LEGO Is Involved
Warner Bros. And DC Entertainment In Partnership With Mattel Launch DC Super
Hero Girls, A New Super Hero Universe Designed Just For Girls, Slated For Fall
2015
BURBANK, Calif., April 23, 2015 /PRNewswire/ Beginning in Fall 2015, DC
Entertainment, Warner Bros. Animation, Warner Bros. Consumer Products and Mattel
join forces to launchDC Super Hero Girls, an exciting new universe of Super
Heroic storytelling that helps build character and confidence, and empowers
girls to discover their true potential. Featuring DC Comics most powerful and
diverse line-up of female characters as relatable teens,DC Super Hero Girls will
play out across multiple entertainment content platforms and product categories
to create an immersive world.
Developed for girls aged 6-12, DC Super Hero Girls centers on the female Super
Heroes and Super-Villains of the DC Comics universe during their formative
yearsprior to discovering their full super power potential. Featuring a
completely new artistic style and aesthetic, DC Comics icons such as Wonder
Woman, Supergirl, Batgirl,Harley Quinn, Bumble Bee, Poison Ivy, Katana and many
more make their unprecedented teenaged introduction. Each character has her own
storyline that explores what teen life is like as a Super Hero, including
discovering her unique abilities, nurturing her remarkable powers and mastering
the fundamentals of being a hero.
DC Entertainment is home to the most iconic and well-known Super Heroes
including Wonder Woman, Supergirl and Batgirl, saidDiane Nelson, President of
DC Entertainment. DC Super Hero Girls represents the embodiment of our
long-term strategy to harness the power of our diverse female characters. I am
so pleased that we are able to offer relatable and strong role models in a
unique way, just for girls.
The initial launch of DC Super Hero Girls in Fall 2015 will include an immersive
digital experience, original digital content and digital publishingproviding
opportunities for girls to interact with characters, learn about the storylines,
and engage in customizable play. TV specials, made-for-videos, toys, apparel,
books and other product categories will begin to rollout in 2016.
Developing a Super Hero franchise exclusively for girls that includes all of
the key components of a comprehensive entertainment experiencefrom content to
consumer productsis something we are excited to be doing in conjunction with
our great partners, said Brad Globe, President of Warner Bros. Consumer
Products. Its really an honor to be part of this cultural moment and to be
delivering a concept so rooted in a relatable and empowered theme that the
characters of DC Comics are uniquely able to present.
As master toy licensee, Mattel is collaborating with DC Entertainment, Warner
Bros. Animation and Warner Bros. Consumer Products onDC Super Hero Girls
narrative creation, interactive digital activations and ultimately a toy line
launching in 2016. Mattel category-leading firsts include a line of characters
for the action figure category, an area of the industry that has been primarily
developed with boys in mind, and fashion dolls featuring strong, athletic bodies
that stand on their own in heroic poses.
Partnering with the best and being the best partner is of paramount
importance, saidRichard Dickson, President, Chief Operating Officer, Mattel.
Together with Warner Bros. and DC Entertainment, theDC Super Hero Girls
franchise will further expand our already powerful girls portfolio. We know
Super Hero is a culturally relevant theme and theDC Super Hero Girls franchise
will engage and inspire girls, providing cues to explore heroic acts through
play and into real life.
The Random House Books for Young Readers imprint of Random House Childrens
Books has been appointed the master publishing partner for the franchise and
will be creating a portfolio of books that will bring theDC Super Hero Girls
world to life, beginning in Spring 2016. Random Houses publishing program will
be complemented by a series of original graphic novels from DC Entertainment.
The LEGO Group will also be key to building theDC Super Hero Girlsfranchise,
leveraging their experience and success engaging girls in creative construction
play to bolster this universe through an array of LEGO® building sets designed
to inspire girls imaginations. Additionally, consumer products partners around
the world will be engaged in creating a merchandise line dedicated toDC Super
Hero Girls across all key categories.
About Warner Bros. Consumer ProductsWarner Bros. Consumer Products, a Warner
Bros. Entertainment Company, is one of the leading licensing and retail
merchandising organizations in the world.
About DC EntertainmentDC Entertainment, home to iconic brands DC Comics
(Superman, Batman, Green Lantern, Wonder Woman, The Flash), Vertigo (Sandman,
Fables) and MAD, is the creative division charged with strategically integrating
its content across Warner Bros. Entertainment and Time Warner. DC Entertainment
works in concert with Warner Bros. divisions to unleash its stories and
characters across all media, including but not limited to film, television,
consumer products, home entertainment and interactive games. Publishing
thousands of comic books, graphic novels and magazines each year, DC
Entertainment is the largest English-language publisher of comics in the world.
About Warner Bros. AnimationWarner Bros. Animation (WBA) is one of the leading
producers of animation in the entertainment industry, producing and developing
both CG and traditionally animated projects for multiple platforms, both
domestically and internationally. For TV, WBA produces series such as Teen
Titans Go!, The Tom andJerry Show and the upcoming Be Cool Scooby-Doo! and
Wabbit A Looney Tunes Production for Cartoon Network, as well as Mike Tyson
Mysteries for Cartoon Networks Adult Swim. As the home of the iconic animated
characters from the DC Comics, Hanna-Barbera, MGM and Looney Tunes libraries,
WBA also produces highly successful animated films including the DC Universe
Animated Original Movies for DVD. One of the most-honored animation studios in
history, WBA has won six Academy Awards®, 35 Emmy® Awards, theGeorge Foster
Peabody Award, an Environmental Media Award, a Parents Choice Award, the
HUMANITAS Prize, two Prism Awards and 20 Annie Awards (honoring excellence in
animation).
About MattelThe Mattel family of companies (Nasdaq: MAT) is the worldwide
leader in the design, manufacture and marketing of toys and family products.
Mattels portfolio of best-selling brands includes Barbie®, the most popular
fashion doll ever produced, Hot Wheels®, Monster High®, American Girl®, Thomas &
Friends® and Fisher-Price® brands, including Little People® and Power Wheels®,
MEGA® Brands, including MEGA BLOKS® and RoseArt®, as well as a wide array of
entertainment-inspired toy lines. In 2013, Mattel was named one of the Worlds
Most Ethical Companies by Ethisphere Magazine and in 2014 ranked No. 5 on
Corporate Responsibility Magazines 100 Best Corporate Citizens list. With
worldwide headquarters inEl Segundo, Calif., Mattels companies employ nearly
30,000 people in 40 countries and territories and sell products in more than 150
nations. At Mattel, we are Creating the Future of Play. Visit us
atwww.mattel.com , www.facebook.com/mattel or www.twitter.com/mattel .
About Random House Childrens BooksRandom House Childrens Books is the
worlds largest English-language childrens trade book publisher. Creating books
for toddlers through young adult readers, in all formats from board books to
activity books to picture books, novels, ebooks, and apps, the imprints of
Random House Childrens Books bring together award-winning authors and
illustrators, world-famous franchise characters, and multimillion-copy series.
The companys website, Kids @ Random (www.randomhousekids.com ) offers an array
of activities, games, and resources for children, teens, parents, and educators.
Random House Childrens Books is a division of Random House LLC, a Penguin
Random House Company.
About The LEGO Group The LEGO Group is a privately held, family-owned company
with headquarters in Billund,Denmark, and main offices in the U.S., UK, China,
and Singapore. Founded in 1932 byOle Kirk Kristiansen, and based on the iconic
LEGO brick, it is one of the worlds leading manufacturers of play materials.
Guided by the spirit of its founder: Only the best is good enough, the company
is committed to the development of children and aims to inspire and develop the
builders of tomorrow through creative play and learning. LEGO products are sold
worldwide and can be virtually explored atwww.LEGO.com .
LEGO, its logo, the brick & knob configuration and the Minifigure are trademarks
of The LEGO Group. ©2015 The LEGO Group.
Source:
ComicBookResources.com
-end of report-
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Hey Builders,
Were a collective of video game nerds, Minecraft builders, and lego modelers in
the process of bringing digital creating into its next evolutionary phase. Our
software Sunshine utilizes motion tracking (with the razer hydra), oculus rift,
and 3D televisions to create an entirely new method of digital space creation,
and 3D modeling.
We are looking for limited number of talented Minecraft enthusiasts in the Los
Angeles area to play test, and contribute to the creative devlopment of
Sunshine. If interested send us a quick note detailing your digital modeling
experience. Screenshots would excite us.
Email us at SunshineBlocks@gmail.com
Steven Schkolne, Sunshine
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LEGO Sues to Block Imports in Patent Fight Over Toy Dolls
March 11, 2015
By Jenna Greene, The National Law Journal
The U.S. International Trade Commission on Wednesday gave a green light to toy
maker LEGO A/S to bring a patent and copyright infringement case against three
competitors that are seeking to appeal more to girls.
In January 2012, LEGO launched its Friends linelittle LEGO dolls named Mia,
Olivia, Emma, Andrea and Stephanie, who live in the imaginary world of Heartlake
City.
The company started its Friends linewhich includes the Heartlake Shopping Mall
and dolls with a multitude of shoe stylesto make Lego play more interesting
for girls, according to Legos complaint. Lego said it found in studies that 91
percent of its primary users are boys.
LEGO sued three competitors: LaRose Industries of Randolph, N.J.; Mega Brands
Inc. of Montreal; and Best-Lock Construction Toys Inc. of Miami.
The competitors are attempting to capitalize on LEGOs success by copying its
innovations and products and preying on the vulnerability of LEGOs youthful
consuming population, instead of developing their own product lines, LEGO
counsel Elizabeth Alquist and Eric TeVelde of Day Pitney wrote. The company is
also represented by and Tom Schaumberg and Michael Doane of Adduci, Mastriani &
Schaumberg.
The product won Toy of the Year for the best toy overall at the 2013
International Toy Fair in New York, and with sales that more than doubled LEGOs
initial projections.
Mega Brands, which was bought by Mattel Inc. last year, tried to persuade the
International Trade Commission (ITC) to knock out the complaint early. The
company argued that LEGO did not meet the domestic-industry requirement. LEGOs
global headquarters are in Denmark and its manufacturing of its products takes
place outside the United States, primarily in China. As such, there is a real
and serious question about its ability to meet the domestic-industry requirement
under Section 337, wrote Mega Brands counsel Gary Hnath, a partner at Mayer
Brown. He asked the ITC to evaluate the case under a new fast-track pilot
program.
LEGO argued that it conducts substantial licensing, research and development,
and technical activities within the United States, fulfilling the
domestic-industry prerequisite.
Hnath countered that even if thats the case, LEGO has to show whether the
purported licensing activities relate to the design patents and copyrights
asserted in this investigation. (Italics in the original).
The ITC commissioners sided with LEGO, voting March 11 to let the case proceed.
It will be tried by an administrative law judge, and could result in an import
ban on the infringing products.
Parallel patent infringement litigation is also pending in U.S. district court
in Connecticut.
From:
NationalLawJournal.com
United States International Trade Commission: Link of the
case.ITCblog.com
-end of report-
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Subject:
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Dear lugnet.general
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Newsgroups:
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lugnet.general
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Date:
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Sat, 7 Mar 2015 08:20:41 GMT
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Reply-To:
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LUGNET.GENERALGRD@GAZDUIRE-WEBSITEnospam.COM
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24466 times
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(canceled)
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LEGOLAND® Parks Premiering New The LEGO Movie 4D Film
Feb. 25, 2015
CARLSBAD, Calif.--(BUSINESS WIRE)--Merlin Entertainments announced today it is
partnering with Warner Bros. Consumer Products and The LEGO Group to bring a new
4D animated film based on the popular characters of The LEGO® Movie™, from
Warner Bros. Pictures, Village Roadshow Pictures and LEGO System A/S, to guests
at LEGOLAND® Parks and LEGOLAND® Discovery Centers around the world later this
year. The new 4D animated film will open exclusively at the six LEGOLAND Parks
and 11 LEGOLAND Discovery Centers in North America, Asia and Europe.
Using elements such as wind, water, smoke and special lighting effects, the
larger-than-life experience brings the films main characters, Emmet and
Wyldstyle, back together with their friends for another awesome adventure.
Were excited to be partnering with Warner Bros. Consumer Products and The LEGO
Group on such a, dare I say, awesome, adventure, says Merlin Entertainments
Chief Executive Officer Nick Varney. Emmet and Wyldstyle have become immensely
popular at our theme parks and Discovery Centers across the globe and bringing
this new 4D movie exclusively to our guests continues our Merlin philosophy of
creating memorable family experiences.
More than a film, The LEGO Movie became an anthem for creative building,
inspiring families around the world to pull their LEGO collections out and piece
together their imaginations, says Jill Wilfert, vice president licensing &
entertainment for the LEGO Group. I know that LEGOLAND guests are going to love
seeing these characters in a fun, new adventure.
For the latest news on this 4D adventure, check the Merlin website at
www.MerlinEntertainments.biz
About Merlin Entertainments
MERLIN ENTERTAINMENTS plc is the leading name in location-based, family
entertainment. Europes number one and the worlds second-largest visitor
attraction operator, Merlin now operates 106 attractions, 11 hotels/3 holiday
villages in 23 countries and across 4 continents. The company aims to deliver
memorable and rewarding experiences to its almost 60 million visitors worldwide,
through its iconic global and local brands, and the commitment and passion of
its managers and approximately 25,000 employees.
Among Merlins attractions are - SEA LIFE, Madame Tussauds, LEGOLAND, The London
Eye, Dungeons, Gardaland, LEGOLAND Discovery Centres, Alton Towers Resort,
Warwick Castle, THORPE PARK Resort, Blackpool Tower, Heide Park Resort, WILD
LIFE Sydney Zoo, Sydney Tower Eye and SKYWALK. All brands which are distinctive,
challenging and innovative and which have great potential for growth in the
future. Visit www.merlinentertainments.biz for more information.
About The LEGO Group
The LEGO Group is a privately held, family-owned company, based in Billund,
Denmark. It was founded in 1932 and today the group is one of the worlds
leading manufacturers of play materials for children. The company is committed
to the development of childrens creative and imaginative abilities through its
products, which can be purchased in more than 130 countries. Visit www.LEGO.com
LEGO, the LEGO logo, the brick and knob configuration and the Minifigure are
trademarks of The LEGO Group. ©2015 The LEGO Group.
About Warner Bros. Consumer Products
Warner Bros. Consumer Products, a Warner Bros. Entertainment Company, is one of
the leading licensing and retail merchandising organizations in the world.
Source:
Businesswire.com
-end of report-
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In lugnet.general, Gerhard R. Istok wrote:
> One of the most interesting LEGO sets in recent times has been the 6661 Mobile
> TV Set of 1989. This set was sold everywhere, and would have an otherwise dull
> existence if it weren't for the fact that Germany has a very interesting
> variation of this set... the West Deutsche Rundfunk (WDR) version of this set.
>
> West Deutsche Rundfunk is a northwestern Germany TV Station that appears to have
> had a promotional 6661 set made with the stations letters "WDR" printed on the 2
> 1x4x3 blue panels that make up the truck of this set.
>
> Cheers,
> Gary Istok
As a followup I did some more digging, and it appears that this set was likely
for the 35th anniversary for the WDR TV station of Cologne Germany. The special
edition with very rare WDR panels was for the 1 Jan. 1991 35th Anniversary of
the German TV network. More information and photos on it here....
http://www.bricksetforum.com/discussion/15873/the-mysterious-german-6661-mobile-tv-studio-set#latest
There's even one for sale on German EBAY.
I do believe that as this set becomes more well known, it will increase in
value!
And of course it's part of my collectors guide! ;)
Cheers,
Gary Istok
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Would you like to see a official LEGO® Oscar set?
At the 87th Academy Awards, the song Everything is Awesome from The LEGO®
Movie was perform. During the performance LEGO versions of the Oscar statue
were given out to few celebrities. The LEGO version of the Oscar was designed by
Nathan Sawaya known as Brick Artist in the LEGO fan world.
Video: Everything is Awesome from the 87th Academy Awards,
YouTube.com
The LEGO designed of the
Oscar was created in
March 2002 by Nathan Sawaya.
Nathan Sawayas has posted his LEGO Oscar statue on
LEGO Ideas.
Enjoy!
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Rob Schrab to Direct The LEGO Movie Sequel!
Director Rob Schrab (Community, The Mindy Project) will mark his feature
directorial debut overseeing construction on The LEGO Movie Sequel, the eagerly
awaited follow-up to the worldwide sensation The LEGO Movie. The announcement
was made today by Greg Silverman, President of Creative Development and
Worldwide Production, Warner Bros. Pictures.
Phil Lord and Christopher Miller, who wrote and directed The LEGO Movie, are
writing the new feature based on a story by Lord, Miller, Jared Stern and
Michelle Morgan. In addition, Lord and Miller will serve as producers, alongside
returning producers Dan Lin and Roy Lee.
The LEGO Movie captivated critics and audiences on a global scale with its
irresistible blend of humor, imagination and fun. Warner Bros. is excited to
build our relationship with The LEGO Group with this new adventure, says
Silverman, and we join them in welcoming the multi-talented Rob Schrab to the
LEGO family as he takes the helm of The LEGO Movie Sequel.
We are so excited to collaborate with Rob, add Lord and Miller. He is a
comedy genius, a visual savant, and we have been stalking him for years. No one
works harder than Rob, and his aesthetic, combined with his sense of humor,
bring a strong, unique, thoughtful, and passionately nerdy voice to this
project. People who know him are slapping their foreheads today and saying, Of
course!
In addition to his small-screen work, Schrab is well known as the creator of the
comic book series Scud: The Disposable Assassin. He also wrote, directed and
executive produced The Sarah Silverman Program, for which he gained a WGA
Award nomination. He previously earned a 2007 Annie Award nomination for Best
Writing in an Animated Feature Production, for the Oscar-nominated comedy
Monster House. In addition, he won a Primetime Emmy Award for Outstanding
Original Music and Lyrics, and received an additional nomination for Outstanding
Writing for a Variety, Music or Comedy Special for his work on the 81st Annual
Academy Awards.
The LEGO Movie Sequel is another piece of the Studios growing LEGO film
franchise, also including the upcoming Ninjago, slated for a September 23, 2016,
release, and an as-yet-untitled LEGO Batman feature, due out in May 2017.
Source:
Comingsoon.net
-end of report-
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GLOBAL GROWTH ENSURES STRONG 2014 RESULT FOR THE LEGO GROUP
Strong performance of product lines, such as LEGO® City, LEGO Creator as well
as THE LEGO® MOVIE™ products contributed to sales growth in all regions of the
world and led to a highly satisfactory annual result for the LEGO Group with
sales increasing to 28.6 billion DKK.
In 2014 we increased our sales by 15 percent. I am proud that we delivered high
quality creative play experiences to millions of children all over the world.
This resulted in a highly satisfactory result for us, and it remains our
aspiration to be the best at what we do, says Jørgen Vig Knudstorp, President
and CEO of the LEGO Group.
Key 2014 results
Revenue growth excluding foreign exchange impacts was 15% year over year on a
local currency basis Revenue increased by 13% in DKK to DKK 28.6 billion
against DKK 25.3 billion the year before The years operating profit increased
to DKK 9.7billion against DKK 8.3 billion in 2013 an increase of 16% Net
profit was DKK 7.0 billion compared to DKK 6.1 billion in 2013 an increase of
15% Investments in property, plant and equipment amounted to DKK 3.1 billion
in 2014 - an increase of 18% versus the previous years investment level Zero
product recalls - for the 5th year running Injury rate 1.7 compared to 1.7 in
2013 More than 90% of waste from production sites recycled The number of
employees in the LEGO Group increased from 13,869 at the end of 2013 to 14,762
at the end of 2014
Read the full Annual Report 2014
here.
Read the Responsibility Report 2014
here.
Double digit sales growth in all regions
In 2014 the LEGO Group continued recent years strong growth in sales,
outperforming the global toy market development. All LEGO Group market regions
experienced double digit sales growth while the traditional toy market in most
countries grew by low single digit rates.
In the LEGO Groups largest market, the US, sales grew double digit as did sales
in the UK, France, Russia and China, while Central and Northern European markets
achieved healthy single digit growth rates.
Among the top selling lines in 2014 were core themes like LEGO® City, LEGO® Star
Wars™ and LEGO Friends. LEGO Creator and LEGO Technic experienced high growth
rates during the year, and a significant contributor to the strong sales growth
in 2014 was THE LEGO® MOVIETM product line which launched in conjunction with
the release of THE LEGO MOVIE feature film in early 2014. The product line
performed strongly across the full year.
Our ability to innovate and reinvent the LEGO play experience every year is
vital for our success. We are dedicated to create new products that are fun and
appealing to children all over the world. Through our products we provide
children with a tool to express their imagination. At the same time we
continuously want to deliver play experiences that are safe and of the highest
quality, and we have impeccable safety and quality standards. 2014 was our 5th
consecutive year without a product recall which remains our ambition level for
2015, says Jørgen Vig Knudstorp, adding:
Looking at the products we have developed for 2015 I feel confident that we
will bring joy to even more children in the coming year.
In the coming years the global toy market is expected to continue to grow low
single digit.
Due to our continued focus on innovation and commitment to global expansion we
expect to grow moderately ahead of the market in the future, while remaining
committed to our continued aspiration to deliver the greatest play experiences
possible to children all over the world, says John Goodwin, Executive Vice
President and Chief Financial Officer.
85 million children reached in 2014
The LEGO Group strategy of globalising operations further has enabled the
company to reach more children in markets where the LEGO Group already have a
strong presence as well as new parts of the world where LEGO play is relatively
new to the consumers.
We estimate that more than 85 million children across the world had a LEGO play
experience during 2014. This has only been possible through an ongoing focus on
building our capabilities globally during 2014 from manufacturing to sales, as
well as developing great products that appeal to children across cultures and
geographies, says John Goodwin.
Building the organisation of the future
As a consequence of the LEGO Groups ambition to globalise its activities, an
increased focus has been placed on attracting a more diverse, global workforce.
During 2014 two main offices have been opened in Shanghai and London to
supplement the main offices in Singapore and Enfield, US, and the headquarters
in Billund, Denmark. All of these five locations are to have significant top
management presence.
In addition to setting up main offices, the LEGO Group significantly increased
already extensive investments globally to re-enforce the companys commitment to
expand its market presence, and consumer experiences in the future.
In March, a new factory was inaugurated in Nyíregyháza, Hungary, to replace the
existing plant in the same town.
In April the foundation stone of a manufacturing facility in Jiaxing, China, to
solely supply the Asian market was revealed. Construction is ongoing and the
plant is expected to commence operation in 2015 and be fully operational by
2017.
At the LEGO factory in Monterrey, Mexico, an expansion to the packing
facilities was inaugurated in June.
In August the foundation stone of the LEGO House a 12,000 m2 experience
centre in Billund, Denmark was laid by the owner family of the LEGO Group.
When the LEGO House opens, fans of all ages will be able to experience the LEGO
story and the endless possibilities of the LEGO brick.
In September, the construction of a new production hall at the LEGO factory in
Kladno, the Czech Republic, was completed. The new hall is part of a significant
expansion of the plant that is expected to be finalised in 2016.
During 2014 considerable investments have been made in an upgrade of equipment
in the moulding factory in Billund, Denmark, which remains the largest moulding
location globally when measured by output.
Finally, sales offices in Brazil, Turkey and Malaysia have been added to the
long list of local presence for the LEGO Group.
As a result of the LEGO Groups commitment to build an organisation to support
the further globalisation of the LEGO play experience, the number of employees
in the company grew by 893 to 14,762 employees by the end 2014 compared to
13,869 at the end 2013.
Our dedicated and highly engaged employees around the world can proudly take
credit for our strong performance in 2014. In addition, welcoming even more new
employees adds to our current diversity, brings new inspiration and new ways of
working to our company, so I am pleased that so many employees joined us in
2014, amongst them the two new members of the LEGO Groups Management Board,
says Jørgen Vig Knudstorp.
Further information:
Roar Rude Trangbæk,
Press Officer, the LEGO Group
media@LEGO.com
Source: The LEGO Group
LEGO.com
-end of report-
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LEGO Overtakes Ferrari as the Worlds Most Powerful Brand
According to Brand Finance posted Feb. 17, 2015.
Analysis of the worlds top brands shows LEGO has replaced Ferrari as the most
powerful Success of The LEGO Movie has propelled the already well-loved brand
to the #1 spot Ferrari was last years most powerful brand, but has dropped to
9th Apple caps a record-breaking month with the highest brand value in
history, $128.3bn Twitter is the fastest growing brand; its brand value has
nearly tripled in a year Results, graphs & analysis can be found here and in
the Brand Finance Global 500 report
Every year, leading brand valuation and strategy consultancy Brand Finance puts
thousands of the worlds top brands to the test. They are evaluated to determine
which are the most powerful, and the most valuable.
Everything is Awesome for LEGO
LEGO is the Worlds most powerful brand. It scores highly on a wide variety of
measures on Brand Finances Brand Strength Index such as familiarity, loyalty,
promotion, staff satisfaction and corporate reputation. LEGO is a uniquely
creative and immersive toy; children love the ability to construct their own
worlds that it provides. In a tech-saturated world, parents approve of the
back-to-basics creativity it encourages and have a lingering nostalgia for the
brand long after their own childhoods. The LEGO Movie perfectly captured this
cross-generational appeal. It was a critical and commercial success, taking
nearly US$500m since its release a year ago. It has helped propel LEGO from a
well-loved, strong brand to the Worlds most powerful.
Ferrari Stalls
LEGO has overtaken Ferrari, last years most powerful brand. Ferrari remains a
very strong brand but its power is slowly diminishing. It has now gone several
years without an F1 title and last season struggled even to mount a challenge.
The sheen of glory from its 1990s golden era is beginning to wear thin.
Meanwhile the departure of Luca di Montezemolo heralds a slight change in
strategy at Ferraris road car division. Montezemolo kept a strict cap on
production to maintain the exclusivity of the brand. Since his departure,
Chairman Sergio Marchionne has suggested that this policy will be relaxed to
boost revenues.
Many Ferrari owners and aspiring owners are extremely brand-conscious, making
the loss of the worlds most powerful brand accolade, which Ferrari has held
for several years, a particularly heavy blow. Brand Finance CEO David Haigh
comments, Ferrari is still in a strong position and its brand value has
actually increased 18% this year to $4.7 billion. The new strategy to capitalise
on the brand will certainly drive short term value but over-exploitation risks
lasting damage.
Apple Sets Another Record
The power of a brand is just one component of Brand Finances analysis. The
company combines the information on a brands strength with financial data, to
calculate its commercial value. When brand values are calculated, Apple comes
out on top. Though not quite on a par with Ferrari or Lego in terms of brand
strength, Apple still has a very powerful brand. What sets it apart is ability
to monetize that brand. Apple has a remarkable knack for using its brand to
popularise and hence monetize existing technology, as it did so successfully
first with the mp3 player, smart phone and later the tablet. Critics have been
silenced by the success of the iPhone 6 and 6 Plus. Consumers have snapped
latest models in their droves, helping Apple set records for quarterly profits
($18bn) and company value ($710bn).
David Haigh continues, The Apple brand is worth US$128 billion. That value is
huge not just in its own terms but also as a proportion of Apples
record-breaking corporate valuation. It goes to show how valuable brands are as
business assets and how important it is to manage them well.
FastestGrowingBrand
Twitter is the fastest growing brand; it has almost tripled its brand value in a
year, increasing from $1.5 billion in early 2014 to $4.4 billion now. Fellow
tech giants Baidu and Facebook have also grown strongly, by 161% and 146%
respectively. The three appear to be more effectively managing the transition to
mobile advertising than other tech players such as Google, boosting expectations
of the financial potential of their brands.
Chipotle stands out among the many successes from the tech and telecoms sectors
this year. Its brand value is up 124%. It is eating into McDonalds market share
by positioning itself as a healthier, tastier and more ethical alternative.
McDonalds iconic brand has lost $4bn in value this year.
Brand values for hundreds of the worlds top brands from all industries can be
found on Brand Finances website. The full Global 500 table can be found here
and infographics, further insight and analysis in the Brand Finance Global 500
report.
BrandFinance.com
-end of report-
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In lugnet.general, Dave Schuler wrote:
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In lugnet.general, Steve Bliss wrote:
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In lugnet.general, Abner Finley wrote:
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Knudstorp said: Its important but its never defining our business. We
can live without it, but are happy to bring a few IPs in.
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We can live without it? The numbers say otherwise. Lego wouldnt be where
it is without those few very strong IPs theyve brought in. Star Wars in
particular saved their bacon.
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Sounds like the market is ripe for the return of Galidor!
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Id laugh if it wasnt true.
http://toysnbricks.com/lego-star-wars-constraction-buildable-figures-75111-darth-vader-75110-luke-skywalker/
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In lugnet.general, Steve Bliss wrote:
|
In lugnet.general, Abner Finley wrote:
|
Knudstorp said: Its important but its never defining our business. We can
live without it, but are happy to bring a few IPs in.
|
We can live without it? The numbers say otherwise. Lego wouldnt be where
it is without those few very strong IPs theyve brought in. Star Wars in
particular saved their bacon.
|
Sounds like the market is ripe for the return of Galidor!
|
|
|
In lugnet.general, Abner Finley wrote:
|
Knudstorp said: Its important but its never defining our business. We can
live without it, but are happy to bring a few IPs in.
|
We can live without it? The numbers say otherwise. Lego wouldnt be where it
is without those few very strong IPs theyve brought in. Star Wars in particular
saved their bacon.
Steve
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Star Wars will stay with us forever, says LEGO
By Billy Langsworthy
February 11, 2015
The merging of the two properties has become a brand in its own right, CEO
Jørgen Von Knudstorp tells ToyNews.
LEGO believes the success of LEGO Star Wars as a property in its own right means
the brand will stay with us forever.
LEGO Group CEO Jørgen Von Knudstorp told ToyNews that Star Wars fit the firms
remit for embracing licences that boast longevity.
Star Wars has been with us since 1999 and we think it will stay with us forever
because LEGO Star Wars has become a brand in its own right, said Knudstorp.
We dont want to do everything that ends up in a movie theatre because theres
so much. I always try to look for stories that have longevity, like classic
fairy tales of good versus evil. Things like The Lord of the Rings, The Hobbit,
Star Wars and Harry Potter are great opportunities for us and sometimes we take
TV series like The Simpsons, SpongeBob SquarePants or Bob the Builder.
Other times we try something out like Prince of Persia, which didnt really
work out, or The Lone Ranger, and that has to be done from time to time because
we do need to test the water a little bit.
And with products like LEGO Back to the Future and LEGO The Big Bang Theory
hitting shelves via the LEGO Ideas scheme, is the firm finally starting to
launch certain licensed sets aimed at adults?
Yes and no, continued Knudstorp.
A good example of it is LEGO Ghostbusters. I hadnt spoken about Ghostbusters
since my childhood but that item has been extremely strong and weve been
surprised with how popular it is. Thats an example of where we thought were
only doing this for the adult fans but looking at the numbers, quite a few kids
are into it as well.
Despite the success of its licensed portfolio, LEGO remains wary of overdoing it
on that front.
Knudstorp said: Its important but its never defining our business. We can
live without it, but are happy to bring a few IPs in.
ToyNews-online
-end of report-
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