|
> > In lugnet.castle, Anthony Sava writes:
> > > I just wanted to use this bandwidth to take the opportunity to share with you
> > > my website deticated to Castle legos. I think it's pretty spiffy, and I think
> > > you all will think so too. Its new, its updated, and I mean, c'mon its castle
> > > legos, what more could you possibly want in a website?
> > >
> > > http://www.geocities.com/savatheaggie/legohome.html
Great site! I loved the monster page with sound effects! Great use of those
Lego critters, and sound effects! One of the coolest Lego pages ever! Sound
effects!
|
|
|
In lugnet.castle, Bradley Dale writes:
>
> > > In lugnet.castle, Anthony Sava writes:
> > > > I just wanted to use this bandwidth to take the opportunity to share with you
> > > > my website deticated to Castle legos. I think it's pretty spiffy, and I think
> > > > you all will think so too. Its new, its updated, and I mean, c'mon its castle
> > > > legos, what more could you possibly want in a website?
> > > >
> > > > http://www.geocities.com/savatheaggie/legohome.html
>
> Great site! I loved the monster page with sound effects! Great use of those
> Lego critters, and sound effects! One of the coolest Lego pages ever! Sound
> effects!
Thanks a lot. I'm glad you enjoyed it. The sound effects took me a while to
gather and create, but I think they turned out rather well. Actually, if you
morph some of the sounds that are there, you might find that you recognize
them.
|
|
|
In lugnet.castle, Anthony Sava writes:
> In lugnet.castle, Bradley Dale writes:
> >
> > > > In lugnet.castle, Anthony Sava writes:
> > > > > I just wanted to use this bandwidth to take the opportunity to share with you
> > > > > my website deticated to Castle legos. I think it's pretty spiffy, and I think
> > > > > you all will think so too. Its new, its updated, and I mean, c'mon its castle
> > > > > legos, what more could you possibly want in a website?
> > > > >
> > > > > http://www.geocities.com/savatheaggie/legohome.html
> >
> > Great site! I loved the monster page with sound effects! Great use of those
> > Lego critters, and sound effects! One of the coolest Lego pages ever! Sound
> > effects!
>
> Thanks a lot. I'm glad you enjoyed it. The sound effects took me a while to
> gather and create, but I think they turned out rather well. Actually, if you
> morph some of the sounds that are there, you might find that you recognize
> them.
Heh heh, I noticed that Nightmare's sound was that of a Starcraft Overlord, am
I correct? The whole site is great! (I just got back from vacation so I'm
playing catch up) I might have to borrow some of those weapon ideas for my
minifigs :) Very, very extensive detail on everything, I love it! Great job!
Wilson
|
|
|
In lugnet.castle, Wilson Raska writes:
> > > > > > http://www.geocities.com/savatheaggie/legohome.html
> Heh heh, I noticed that Nightmare's sound was that of a Starcraft Overlord, am
> I correct? The whole site is great! (I just got back from vacation so I'm
> playing catch up) I might have to borrow some of those weapon ideas for my
> minifigs :) Very, very extensive detail on everything, I love it! Great job!
>
> Wilson
Yeah, thats one. Now how many more can you identify? :) I didn't create a
single one of those sounds, they're all sounds that came from one thing or
another and have been morphed. Thanks for visiting my site, I'm glad you liked
it.
--Anthony
|
|
|
In lugnet.castle, Anthony Sava writes:
> In lugnet.castle, Wilson Raska writes:
>
> > > > > > > http://www.geocities.com/savatheaggie/legohome.html
>
> Yeah, thats one. Now how many more can you identify? :) I didn't create a
> single one of those sounds, they're all sounds that came from one thing or
> another and have been morphed. Thanks for visiting my site, I'm glad you
> liked it.
The Black Dragon sound is from Magic the Gathering, I believe...
Jeff
|
|
|
In lugnet.castle, Jeff Stembel writes:
> In lugnet.castle, Anthony Sava writes:
> > In lugnet.castle, Wilson Raska writes:
> >
> > > > > > > > http://www.geocities.com/savatheaggie/legohome.html
> >
> > Yeah, thats one. Now how many more can you identify? :) I didn't create a
> > single one of those sounds, they're all sounds that came from one thing or
> > another and have been morphed. Thanks for visiting my site, I'm glad you
> > liked it.
>
> The Black Dragon sound is from Magic the Gathering, I believe...
>
> Jeff
Whoops, close but no cigar Jeff...
|
|
|
In lugnet.castle, Anthony Sava writes:
> In lugnet.castle, Jeff Stembel writes:
> > In lugnet.castle, Anthony Sava writes:
> > > In lugnet.castle, Wilson Raska writes:
> > >
> > > > > > > > > http://www.geocities.com/savatheaggie/legohome.html
> > >
> > > Yeah, thats one. Now how many more can you identify? :) I didn't create a
> > > single one of those sounds, they're all sounds that came from one thing or
> > > another and have been morphed. Thanks for visiting my site, I'm glad you
> > > liked it.
> >
> > The Black Dragon sound is from Magic the Gathering, I believe...
> >
> > Jeff
>
> Whoops, close but no cigar Jeff...
Really?? Hmmm.... I have no idea then... Did you modify it, or is it
"stock"?
Jeff
|
|
|
In lugnet.castle, Jeff Stembel writes:
> In lugnet.castle, Anthony Sava writes:
> > In lugnet.castle, Jeff Stembel writes:
> > > In lugnet.castle, Anthony Sava writes:
> > > > In lugnet.castle, Wilson Raska writes:
> > > >
> > > > > > > > > > http://www.geocities.com/savatheaggie/legohome.html
> > > >
> > > > Yeah, thats one. Now how many more can you identify? :) I didn't create a
> > > > single one of those sounds, they're all sounds that came from one thing or
> > > > another and have been morphed. Thanks for visiting my site, I'm glad you
> > > > liked it.
> > >
> > > The Black Dragon sound is from Magic the Gathering, I believe...
> > >
> > > Jeff
> >
> > Whoops, close but no cigar Jeff...
>
> Really?? Hmmm.... I have no idea then... Did you modify it, or is it
> "stock"?
>
> Jeff
The Black Dragon sound is actually one of the sounds that I changed the least.
All I ever did to it was slow it down by about half sample rate, making it
much lower and longer. It comes from a special character in the expansion pack
to Warcraft II. In fact there are several Warcraft II sounds that I used. All
of which were changed somehow, but all of them are still recognizable to those
who have played the game.
|
|
|