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Subject: 
Re: Voting now open for July's MOTM and SOTM contests
Newsgroups: 
lugnet.cad.dev.org.ldraw
Date: 
Fri, 9 Jul 2004 20:04:03 GMT
Viewed: 
751 times
  
In lugnet.cad.dev.org.ldraw, Don Heyse wrote:
In lugnet.cad.dev.org.ldraw, Orion Pobursky wrote:
In lugnet.cad.dev.org.ldraw, Gregory J. Overkamp wrote:
Great to see it up again.  Just one question: which program was used for
this month's model renderings?

I used LDGLite.  I was planning on using LDView but I had to some problem
getting the renderings exactly the way I wanted.

Heh, I noticed some artifacts in the ldglite renderings as well.  On the
lawnmower, I can clearly see the fat rounded line end points didn't get
drawn.  Some opengl implementations don't support it, most notably the
MESA offscreen driver.  What platform did you run ldglite on?

I'm running a current CVS build of LDGLite on Windows XP.  I did the rendering
on my laptop which is a Dell Inspriron 600m with an ATI Radeon Mobility 9000.
My graphics driver is slightly out of date since the newest one causes funky
things to happen when I close the lid of my machine while it's still running.

I also noticed some aliasing artifacts on the mosaic pictures.  I'm
curious about which stage of the rendering they entered the picture.  How
big was the original rendering, and how was it downsized?

I typically use this commandline for rendering:
"C:\Lego\LDRAW Viewers\LDGLite\ldglite" x.dat -fh -v6400,4800 -s3 -z-4000 -Z6000
-i1 -q -cg25,45,0 -mFx.png

In the case of the mosaic, scaling x3 was to much so I stepped it down to x2 and
the viewing window was too small so I enlarged it.  The resultant commandline
was:
"C:\Lego\LDRAW Viewers\LDGLite\ldglite" x.dat -fh -v10240,7680 -s2 -z-8000
-Z8000 -i1 -q -cg125,45,0 -mFx.png

I then downsized the image to 800x600 using ImageMagick's mogrify program.

-Orion



Message is in Reply To:
  Re: Voting now open for July's MOTM and SOTM contests
 
(...) Heh, I noticed some artifacts in the ldglite renderings as well. On the lawnmower, I can clearly see the fat rounded line end points didn't get drawn. Some opengl implementations don't support it, most notably the MESA offscreen driver. What (...) (20 years ago, 9-Jul-04, to lugnet.cad.dev.org.ldraw, FTX)

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