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Subject: 
Developing MLCAD plugins?
Newsgroups: 
lugnet.cad, lugnet.cad.mlcad
Date: 
Wed, 23 Jun 2004 15:31:07 GMT
Viewed: 
8043 times
  

In lugnet.cad, Don Heyse wrote:
In lugnet.cad, Carl Nelson wrote:
In lugnet.cad, Don Heyse wrote:
It'd be really nice to create a MIRROR.INI file, put it in the ldraw
directory and keep it updated with the parts.  Then if you could put
some wrappers around your program to allow it to be used as an MLCAD
generator and an LDDP plugin, that'd be fantastic.

Is there any documentation about what functionality needs to be
exposed to make an MLCAD plugin?

Hmm, I don't know.  I'm pretty sure there's documentation on language
DLL creation, but I'm not so sure about the generators.  Ask this on the
.mlcad group.

I forwarded this question to here because I don't know the answer.
Apparently there has been some discussion in the past about developing
plugins for MLCAD:

    http://news.lugnet.com/cad/mlcad/?n=177

Is there a specification for plugin development?

Thanks,

Don

   
         
   
Subject: 
Re: Developing MLCAD plugins?
Newsgroups: 
lugnet.cad, lugnet.cad.mlcad
Date: 
Thu, 24 Jun 2004 20:35:21 GMT
Viewed: 
8245 times
  

Done,

"Don Heyse" <dheyse@hotmail.spam.go.away.com> schrieb im Newsbeitrag
news:Hzrprv.14sB@lugnet.com...
<SNIP>

Is there a specification for plugin development?


No sorry, MLCad does not support plugins yet, currently I have a very quick
way introducing new generators and pseudo commands by hand - but I'll check
if I could do some more automation here to be able to load such things as
plugins.

Thanks,

Don

Regards,
   Michael

   
         
   
Subject: 
Re: Developing MLCAD plugins?
Newsgroups: 
lugnet.cad, lugnet.cad.mlcad
Date: 
Thu, 24 Jun 2004 21:01:56 GMT
Viewed: 
8352 times
  

In lugnet.cad, Michael Lachmann wrote:
Is there a specification for plugin development?

No sorry, MLCad does not support plugins yet, currently I have a very quick
way introducing new generators and pseudo commands by hand - but I'll check
if I could do some more automation here to be able to load such things as
plugins.

While you're checking, think about this.  What if the MLCad generators
were reconfigured as some sort of plugins, and the plugin specs were
documented?  Then everyone could use your generators.  You know, weird
people like me who are frightened off by too many toolbars, or those
crazy people who insist on editing their LDRAW code in a text editor
like LDDP. ;^)

Enjoy,

Don

   
         
   
Subject: 
Re: Developing MLCAD plugins?
Newsgroups: 
lugnet.cad, lugnet.cad.mlcad
Date: 
Sun, 4 Jul 2004 06:35:55 GMT
Viewed: 
8705 times
  

Don,

"Don Heyse" <dheyse@hotmail.spam.go.away.com> schrieb im Newsbeitrag
news:Hztzr8.y0t@lugnet.com...
<SNIP>
While you're checking, think about this.  What if the MLCad generators
were reconfigured as some sort of plugins, and the plugin specs were
documented?  Then everyone could use your generators.  You know, weird
people like me who are frightened off by too many toolbars, or those
crazy people who insist on editing their LDRAW code in a text editor
like LDDP. ;^)

Enjoy,

Don

That will be documented anyway - sure. But for that feature I have to think
even more ...
but I have already an idea how that could work.
I just need to find a spare hour where I can hack a quick prototype, to see
the cons and pros of this
idea.

Best regards,
   Michael

 

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