| | Re: Crowd Control (was: Train Layout Tables)
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(...) Within the last two weeks, IIRC, and it is indeed nifty. See admin.general for more if you're interested... the question is off-topic for trains.org (grin). (21 years ago, 23-Apr-03, to lugnet.trains.org, lugnet.admin.general)
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| | Re: Crowd Control (was: Train Layout Tables)
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On a completely different note when did Todd start adding random spam phrases to our emails automatically? Cool.... -J3 (I am unorganized and choose to reply to myself instead of starting a new thread. No table manners either...) (21 years ago, 23-Apr-03, to lugnet.trains.org)
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| | Re: Crowd Control (was: Train Layout Tables)
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(...) It's been a very long time since you've worked with our modules if you think that has any impact on rebuilding. *grin* We changed the water level at one show and I completely reworked the town for this show. Landscape changes quite easily and (...) (21 years ago, 23-Apr-03, to lugnet.trains.org)
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| | Re: Crowd Control (was: Train Layout Tables)
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(...) True. If it's a oneoff, that is... I hardly ever display oneoffs, most of what I display is either commercial production work (mine from MTW, or others), or one of multiple copies, or if I really care, I capture it in LDraw. My bullet train is (...) (21 years ago, 23-Apr-03, to lugnet.trains.org)
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| | Re: Crowd Control (was: Train Layout Tables)
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(...) I'm not trying to minimize anyone's investment in time, material, or emotional in their layouts. My generalization (and it definitely is that) is that the closer a model is to prototypical, the more fragile details it has, the more "perfect" (...) (21 years ago, 23-Apr-03, to lugnet.trains.org)
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