| | Re: BrickFest TimeSaver Layout
|
|
Good idea about not publishing the rules ahead of time. The specific rules will not be revealed until "game time" to add to the challenge. Also, there might be an element of chance involved. I was thinking of color coding the cars, but they could be (...) (22 years ago, 30-Apr-02, to lugnet.trains.org)
|
|
| | Re: BrickFest TimeSaver Layout
|
|
(...) (URL) an index of print (mostly) resources: (URL) here's a page on a UK switching game, Inglenook Sidings: (URL) Yes, typically that is how it is graded, however, I recently learned that (...) I think that's the article I dug out when I looked (...) (22 years ago, 30-Apr-02, to lugnet.trains.org)
|
|
| | Re: BrickFest TimeSaver Layout
|
|
(...) There is an online game available for those who wish to practice ahead of time, sans brick. The instructions are here (Nashville Music News?): (URL) the Operate link to play. -Rob. (22 years ago, 30-Apr-02, to lugnet.trains.org, lugnet.trains)
|
|
| | Re: BrickFest TimeSaver Layout
|
|
(...) I would strongly favor counting moves as uncoupling really could take a fair bit of variable time. I also would not penalise someone for accidentally recoupling right after uncoupling, it is SO easy with these speed regs to go in the wrong (...) (22 years ago, 30-Apr-02, to lugnet.trains.org)
|
|
| | Re: BrickFest TimeSaver Layout
|
|
(...) Yes, typically that is how it is graded, however, I recently learned that the original article in the 1972 (I think) Model Railroader magazine called for it to be timed. So I think we can use whatever method works best. (...) I agree, the (...) (22 years ago, 30-Apr-02, to lugnet.trains.org)
|