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  Re: multi train dogbone
 
Thanks Jeff! Really cool! But I can't find the .OCX link Some questions: Have you run 2 CLabs from one PC? from one application? that would proivide 16 INs/16 OUTs! Also have you pulsed the trains via the CLab, the speed control granularity is (...) (24 years ago, 15-Aug-00, to lugnet.trains)
 
  Re: multi train dogbone
 
(...) The OCX and source code links are higher up; sorry! (URL) haven't tried running 2; I've (sadly) only got 1. I don't see why it would be a problem, though. In the end, you've got the C++ source code for the OCX, so you should be able to do (...) (24 years ago, 15-Aug-00, to lugnet.trains)

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