Subject:
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Re: Remote Points
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Newsgroups:
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lugnet.trains
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Date:
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Thu, 2 Mar 2000 20:50:12 GMT
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Viewed:
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1017 times
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In lugnet.trains, Mike Poindexter writes:
> I have seen numerous ideas for remote operating switches (points) and they
> all look like they try to tackle the problem from the same place, the top.
> Why wouldn't it be possible to crack open the bottom of the switch, file
> down the bumps on the switch that make it hard to move from one position to
> another, and then attach (glue, screw, tattoo) a control to that piece of
> plastic. The entire assembly could then sit UNDER the switch. This would
> have a couple advantages:
>
> #1 - no visible housing would be required at each point, which looks kind of
> silly in a train yard.
You are right abouth that, but don't forget that this has big consequenses for
the lay-out. You can't remove the point and place it on another location !
Once the lay-out is build, you have to keep it that way, or you have to fill
the holes in your table.
regards,
Ludo
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Message has 1 Reply: | | Re: Remote Points
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| (...) The issue of remote control to Lego points has become a big issue - on the basis that no one has yet come up with a truly economical (and reliable over distances) approach, bearing in mind the large numbers of points on mosty layouts, I think (...) (25 years ago, 2-Mar-00, to lugnet.trains)
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Message is in Reply To:
| | Remote Points
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| I have seen numerous ideas for remote operating switches (points) and they all look like they try to tackle the problem from the same place, the top. Why wouldn't it be possible to crack open the bottom of the switch, file down the bumps on the (...) (25 years ago, 2-Mar-00, to lugnet.trains)
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