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Subject: 
Re: my first steam moc - 4-4-4 (wheel expirement)
Newsgroups: 
lugnet.trains
Date: 
Fri, 22 Nov 2002 19:20:05 GMT
Viewed: 
2294 times
  
In lugnet.trains, Shaun Sullivan writes:

> As for turns ... what wheels are affixed rigidly to the chassis, and which can
> rotate?  I've found that, with working pistons, I'm always making the driver
> wheels rigid with respect to the chassis, but I always have to mount the
> leading and trailing wheelsets on turntables or bogie plates.  I can't tell
> from the pictures if you've done the same or not.

i built a mounting system for the wheels, and put that on a bogie plate.  since
i didn't put pistons on, i had full rotation.  my problem came in when the
track noticed that the length of the engine was a bit too long.  i had a small
de-railment.  perhaps if i made the length of the engine a tad bit shorter, i'd
be able to make it around sharp turns.

i also have built a an internal steering system of sorts, for 6-wheel, but was
in a hurry and have not tried that out yet.  if interested, i can put up an
ldraw model of what i'm working on, and hopefully get some comments/insights
going on how to make it all work?



Message is in Reply To:
  Re: my first steam moc - 4-4-4 (wheel expirement)
 
(...) Looks good, Jerry! What, exactly, are those wheels? They almost look like black wagon wheels, but I can't quite make them out. Are they LEGO? As for turns ... what wheels are affixed rigidly to the chassis, and which can rotate? I've found (...) (24 years ago, 22-Nov-02, to lugnet.trains)

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