| | Re: New Intermodal Spine Car
|
|
(...) Thanks! Yep, the next step for me is to actually see if I can make another version that uses a shared wheelset like some cars have....yikes. And same here, looking forward to seeing your creations in person! Jake --- Jake McKee AFOL LUGNET (...) (23 years ago, 14-Feb-02, to lugnet.trains)
|
|
| | Re: New Intermodal Spine Car
|
|
(...) It is a very handsome and realistic-looking model, Jake! Now you need to build about 10 more;-) I look forward to seeing it and you at BricksWest! -John (...) (23 years ago, 14-Feb-02, to lugnet.trains)
|
|
| | Re: New Intermodal Spine Car
|
|
(...) Thanks for the feedback! Yes, I did use MegaPOV. I didn't have a chance to do the same thing for the trailer yet. I have to say that I am VERY impressed with the quality of the output from using MegaPOV with edge detection. It takes some (...) (23 years ago, 14-Feb-02, to lugnet.trains)
|
|
| | Re: New Intermodal Spine Car
|
|
(...) [snip] (...) Jake, The instructions for the spline car look great. Where they rendered with MEGA POV-Ray with edge detection? The car design is good too - lots of details in a small package. Bob (23 years ago, 14-Feb-02, to lugnet.trains)
|
|
| | Re: New Rail Racer prototype
|
|
Well that's why it's a prototype, I'm working second car but want to test out the engine first to see if it has any potentail before I go to far with it. If it runs well at the show this weekend I'll complete the second car for it....if I get (...) (23 years ago, 14-Feb-02, to lugnet.trains)
|