| | Re: motorized points - beating a dead horse
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You could try my switch - (URL) out for Lego and Models ... I build this thing using a rubber-band so you can let it run without the switch destroying itself. Just let the motor run a view seconds until the point switches it's position. Michael (...) (24 years ago, 1-Dec-00, to lugnet.trains, lugnet.robotics)
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| | Re: My Change Of Heart (I'm Back!)
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(...) But now I can start my LEGO collection from a clean slate. -Harvey (24 years ago, 1-Dec-00, to lugnet.trains)
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| | Re: motorized points - beating a dead horse
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(...) (note some heavyhanded snippage) Well, it wouldn't be entirely elegant unless you mounted the mechanics under your substrate, but if you were to gear down the movement so that the white clutch gear had to exert less torque to overcome the (...) (24 years ago, 1-Dec-00, to lugnet.trains, lugnet.robotics)
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| | Re: motorized points - beating a dead horse
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Try putting belt drive stage in your geartrain so it can't destroy things and use touch switches to limit the travel... (24 years ago, 1-Dec-00, to lugnet.trains, lugnet.robotics)
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| | Re: motorized points - beating a dead horse
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"sebarile-MOBL" <steve.e.barile@intel.com> wrote in message news:G4v1EK.6yF@lugnet.com... (...) problem (...) over (...) *forgiving* (...) <snip> (...) If you don't mind a touch-sensor, you could try this one: (URL) automated point sports 1000+ (...) (24 years ago, 1-Dec-00, to lugnet.trains)
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