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| | Re: '59 Caddy Hovercar Raytraces
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| this is quite cool, bram. i particularly like the use of pink elements and the bubble over the cockpit/driver's seat. it opens up a whole new range of possibilities (flying versions of classic cars). good stuff! ..joseph g (...) (25 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
| | | | Re: '59 Caddy Hovercar Raytraces
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| I didn't know that about POV-ray. The only things I've rendered in it have been floating in space, so I've never tried something hovering over a reflective surface. Is the POV file available for download somewhere? I need a 1024x768 version for my (...) (25 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
| | | | LBFR Updates
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| Some more changes to the LBFR website for your perusal. They are: - New pictures of most apparatus (courtesy of Bram Lambrecht's highway.pov files) - Squad 22 added (should be of interest to sixby fans too :-) - DAT files removed, to be replaced by (...) (25 years ago, 7-Apr-00, to lugnet.announce, lugnet.general, lugnet.town)
| | | | Re: half timbered houses are online
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| Great buildings Adrian! I really like how you have created such a variety on the theme (I think number four is my favourite). I have experimented with the same style myself. If you are interested, see (URL) I like your web page design as well. Silas (...) (25 years ago, 7-Apr-00, to lugnet.town)
| | | | Re: '59 Caddy Hovercar Raytraces
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| (...) Thanks. (...) It's an optical illusion--well, actually, it's probably just a limitation of POV-Ray. AFAIK, reflective surfaces in POV don't actually reflect the light rays that bounce off of them, so no light reaches the bottom of the car, so (...) (25 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
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