| | Re: Residential and Commercial balance?
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(...) Yes. All of my people live at the mall. Those that aren't in jail, at least. (Probably for shoplifting.) (24 years ago, 5-Jan-01, to lugnet.town)
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| | Re: Residential and Commercial balance?
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Dave & All, (...) the (...) call (...) number (...) Well, I know I am guilty of it. I have only one or two houses in my now defunct town, and I have a large number of police, but I can let that drift simply becuase of the way TLC markets products. I (...) (24 years ago, 5-Jan-01, to lugnet.town)
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| | Re: Residential and Commercial balance?
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(...) I tend to look for variety in my Town. With too many houses, there is no room left over for other types of structures, and as Larry said, houses tend to be boring (Just paraphrasing ;-) ) Personally, I have about 10 houses of different styles (...) (24 years ago, 5-Jan-01, to lugnet.town)
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| | Re: Residential and Commercial balance?
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I don't bother with trying to realistically zone my cities. It turns out that because of their larger size, commercial buildings offer much more architectural freedom, so I usually end up with about 90% commercial! Dave Amos <davea21@rocketmail.com> (...) (24 years ago, 5-Jan-01, to lugnet.town)
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| | Re: Residential and Commercial balance?
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(...) I agree. However, you can sometimes get around the skew by building an interesting apartment complex in your city layout, or have taller buildings with living space on top of street level stores. -Dave www.bricktannia.com (24 years ago, 5-Jan-01, to lugnet.town)
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| | Re: Residential and Commercial balance?
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(...) Well, most industries are far larger than houses and employ more people than live in a typical house. So you can argue that there ought to be a lot more houses (even factoring out apartments). But houses by the millions are boring, so if you (...) (24 years ago, 4-Jan-01, to lugnet.town)
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| | Re: police MOCs?
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I made a futuristic police station. You can see it here: (URL) Wilson <jonwil@tpgi.com.au> wrote in message news:3A52D3B8.98AA4C....com.au... (...) (24 years ago, 4-Jan-01, to lugnet.town, lugnet.general)
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| | Ed Boxer's website has new URL
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Geocities changed their naming conventions. Any links to my website will need to be reset. Simply delete the tilda, "~", before edboxer ("www.geocities.com/...lego.html" to "www.geocities.com/e...go.html"). (24 years ago, 4-Jan-01, to lugnet.publish, lugnet.town, lugnet.castle, lugnet.announce)
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| | Re: Residential and Commercial balance?
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(...) When I get around to making town things I go by the proprtion 3 to 5 for every 3 houses, I have 5 commercial/Industriel. That is assuming people have to drive to work from other cities in normal cases. Rick (24 years ago, 4-Jan-01, to lugnet.town)
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| | Re: TOWN building contest - categories
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In lugnet.town, Kevin Wilson writes: [snip] (...) [snip] (...) [snip] It looks like you came to a very good solution. I'm ready! -Suz (24 years ago, 4-Jan-01, to lugnet.town)
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| | Residential and Commercial balance?
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This question goes out to all members with lego cities. Do you have a proportionate amout of living space (ie. apartments, houses) to support the other buildings you have? For instance, can all your minifigs citizens call a place home? And do you (...) (24 years ago, 4-Jan-01, to lugnet.town)
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| | Re: police MOCs?
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Where I live on of the local Sherrif's (I believe the Sherrif Deputy) drives a Corvette - painted in all black with white pinstripes. It has DARE markings on it and some nice lettering saying that is was confiscated in a drug raid. Later, Ed (...) (24 years ago, 4-Jan-01, to lugnet.town, lugnet.general)
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| | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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(...) Wow, this is amazing, worth the time it took me to find a player that would understand it (Windows media player and Real Player 7 did not, Quicktime did.). George (24 years ago, 4-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
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| | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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Yeah, great movie! But we should not continue this discussion on lugnet.cad.mlcad. I have a feeling it does not belong here. Greetingz... Sjaacko (...) (24 years ago, 4-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
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| | Re: police MOCs?
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Tom, very nice work. You capture the intricacy of Mobile Command Posts very well. I only have compliant, lights! You have to put some exerior lights on it, that is one of the best parts of Police vehicles. But still, a very nice MOC. You got a lot (...) (24 years ago, 4-Jan-01, to lugnet.town, lugnet.general)
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| | Re: police MOCs?
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(...) I agree on this (with the statement, I mean I do like Police things. My father is a policeman and I have been interested in Police things since I was a little child. A police pickup was even my first Lego set.) (...) Hard to make many (...) (24 years ago, 4-Jan-01, to lugnet.town, lugnet.general)
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| | Re: Hello from the new guy in lugnet.town
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(...) Thank you for that unbiased opinion :) Kyle P.S. Todd is still right, though, you can't beat lugnet.town. (24 years ago, 4-Jan-01, to lugnet.town)
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| | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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(...) To make the 17th reply, YOUR MOVIE IS AWESOME! I haven't had a chance to see the original yet (although I have read the book), but your expert use of a camera, and the plotline, made it beyond words. Of course, some people cannot appreciate (...) (24 years ago, 4-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
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| | Re: Real monolith
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(...) Yeah, I watched that on the local evening news. Wait a second, this thing pops up in Seattle (location of SEALUG) days after Mark Sandlin disappears for a week. Did Mark, or some other member of SEALUG make this? If so, please come forward! (...) (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
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| | TOWN building contest - categories
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Well, I've read all the discussion of what to include as categories and I'm going to take a stab at a resulting list. First some blurb... if I included all the categories everyone has suggested we'd have so many there would be very few models in (...) (24 years ago, 3-Jan-01, to lugnet.town)
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