Subject:
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Re: Roboarm from Dave Baum's super book
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Newsgroups:
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lugnet.technic, lugnet.robotics
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Date:
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Sat, 1 Jan 2000 18:24:51 GMT
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Viewed:
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1561 times
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In article <Fnns1C.5Mr@lugnet.com>, "Richard Earley"
<richard.earley@worldnet.att.net> wrote:
> Are there plans to make the part models available?
We haven't decided yet. I'd like to make them available for other
hobbyists, but I'm not sure I want to give them away to my competitors if
I decide to write another book. We really haven't dug into the legality
(or enforcibility) of making them available for "non-commercial" use.
Since making them public is a one-way thing, we've decided to hold off
until we decide on a follow-up book.
Dave
> -Rich
>
>
> In lugnet.technic, Dave Baum writes:
> > You're correct. We used RayDream, which has an introductory version
> > priced aroun $100. The full version is a bit more ($300-$400 I think).
> > Some details on the renderings are at:
> >
> > http://www.apress.com/Mindstorms/render.html
> >
> > I haven't been keeping track of the Lego CAD situation recently, but when
> > we started work (February 1999) the only tool available for Mac with an
> > existing Lego part library was POVRay, which is pretty nasty in terms of
> > constructing scenes - I wanted drag-and-drop editing not text file
> > editing.
> >
> > I would've considered using a PC if the *ideal* solution was available,
> > but at the time I didn't find anything. I expect the tools have evolved a
> > bit and that if I were to make the same evaluation now I might reach a
> > different conclusion. I also have to admit I wasn't looking *too* hard
> > since I really didn't want to run out and buy a PC or two just to write
> > the book.
> >
> > Constructing all the pieces ourselves had certain advantages - such as
> > cambering the corners of bricks/beams/plates to make seams more visible.
> > We were trying to walk the line between photo-realistic rendering and
> > illustration. Technical illustration, such as that used in the Lego
> > instructions themselves, is definitely better for showing how to put
> > things together. However the 3D look had a certain appeal, and we stuck
> > with it (partly as a way to differentiate our book from Lego's
> > instructions). Next time out we'll improve some of the trouble spots.
> >
> > Dave
> >
> > In article <FnLv7r.30I@lugnet.com>, "John Matthews"
> > <jmatthew@columbus.rr.com> wrote:
> >
> > > I thought I saw somewhere that they used RayDream, an inexpensive
> > > modeling/rendering package. The parts were custom made so that black on
> > > black beams render well. Notice the small bevel on top of the beams.
> > > Ingenious!
> > >
> > > Hope I'm not stepping on Dave's toes here, but I believe the above to be
> > > correct.
> > >
> > > Build On!
> > > John Matthews
> > >
> > > Larry Pieniazek <lar@voyager.net> wrote in message
> > > news:386C55FB.FDBF4B56@voyager.net...
> > > > Dave Baum wrote:
> > > >
> > > > > (1) I hope I don't come across too "defensive" about this. I'm somewhat
> > > > > of a perfectionist about certain things, and it bothered me to not have
> > > > > the tools/resources/time to make things "perfect".
> > > >
> > > > How did you guys do your instructions? I figured you would have used
> > > > MLCad/LDLite/L3P/POVRay or some combination of those, but it didn't look
> > > > like it to me..
> > > >
> > > > --
> > > > Larry Pieniazek larryp@novera.com http://my.voyager.net/lar
> > > > - - - Web Application Integration! http://www.novera.com
> > > > fund Lugnet(tm): http://www.ebates.com/ ref: lar, 1/2 $$ to lugnet.
> > > >
> > > > NOTE: Soon to be lpieniazek@tsisoft.com :-)
> >
> > --
> > reply to: dbaum at enteract dot com
--
reply to: dbaum at enteract dot com
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