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 Technic / 13053 (-5)
  Re: why won't my biped walk?
 
(...) Oh, I was under no illusions that this would magically solve your problem, and it should be possible to compensate enough for an inconsistent COG that it won't matter in the long run. It's the transition point between the two where it'll (...) (20 years ago, 22-Aug-04, to lugnet.technic)
 
  Re: why won't my biped walk?
 
"Joe Strout" <joe@strout.net> wrote in message news:I2us3r.9oF@lugnet.com... (...) walker, (...) doesn't (...) Take a look at another "Joe" He is my favorite for making simple things do complex work. (URL) (20 years ago, 22-Aug-04, to lugnet.technic)
 
  Re: why won't my biped walk?
 
(...) I'll try that. Though if it works, I may still be baffled as to why. What is it that causes the CG to move over the down foot at all? At the start of a walk cycle (when we go from both feet flat to one foot lifting), you have one foot lifting (...) (20 years ago, 22-Aug-04, to lugnet.technic)
 
  Re: why won't my biped walk?
 
(...) I appreciate the attempt, but I don't think that's it. Despite how it might look it is, in fact, very carefully balanced, and the bot doesn't seem to favor one foot over the other. Thanks, - Joe (20 years ago, 22-Aug-04, to lugnet.technic)
 
  Re: why won't my biped walk?
 
(...) Good explanations so far. Here are some additions. The problem is that you are not truly getting the center of gravity inside the footprint of the down foot. The critical part is to get the center of gravity past the inside edge of each foot. (...) (20 years ago, 22-Aug-04, to lugnet.technic)


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