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 Technic / *18859 (-20)
  12 Tooth bevel gear case
 
I am having the hardest time coming up with a gearbox that allows a 90 degree turn using the 12 tooth bevel gears or conical wheels. Every time i try to make one, the gears skip, or simply snap. Does anybody have a small, simple, home made version (...) (16 years ago, 2-Oct-08, to lugnet.technic)
 
  Re: Concept car
 
(...) Thanks! (...) The driving rings have nothing to do with the engine, which is a separate unit and can be placed either in the front or back, just like with the 8448. The driving rings are there to change to front wheel or rear wheel drive, but (...) (16 years ago, 30-Sep-08, to lugnet.build, lugnet.technic, FTX)
 
  Re: Concept car
 
(...) It's nice to know that the new parts are there, but so far I have no plans for an Ldraw model. It would take me quite some time, especially with all those weird angles that you get in many Technic models. Nate (16 years ago, 29-Sep-08, to lugnet.build, lugnet.technic)
 
  Re: Concept car
 
Awesome. Even though it has pins of blue, i'd buy one... or two. Steve. (16 years ago, 30-Sep-08, to lugnet.build, lugnet.technic, FTX)
 
  Re: Adder-substractor module with the new 3L differential
 
(...) Yeah! Why shouldn't it work?... Specially after seeing it done... ;D At least it make me to better realize how it works. When it comes to differentials, it is always better to try than trying to figure out how it behaves. (16 years ago, 29-Sep-08, to lugnet.technic)
 
  Re: Concept car
 
Fabulous work!!! From the bottom I see two driving rings near the front and rear differentials. These are used to tweak the motor assemble position and the front/rear drive options. Correct!? Something more for my TechnicBRICKs posting queue... :-) (...) (16 years ago, 29-Sep-08, to lugnet.build, lugnet.technic, FTX)
 
  Re: Concept car
 
(...) Awesome! What about a LDraw model? I just finished the new differential and wishbone ;o) (URL) (16 years ago, 29-Sep-08, to lugnet.build, lugnet.technic)
 
  Concept car
 
Hi! Finally after more than a month, I think it's time to present the result of this project: (URL) It probably has some similarities with the 8448 car, but it's executed in the nowadays technic style with new elements like the differential and (...) (16 years ago, 28-Sep-08, to lugnet.announce, lugnet.build, lugnet.technic, FTX) ! 
 
  Adder-substractor module with the new 3L differential
 
I read somewhere that the new differential was not good to build an adder-substractor... so I was forced to try! Here is the result: (URL) movie: (URL) (16 years ago, 17-Sep-08, to lugnet.technic)
 
  Re: New Crane...
 
(...) No load tests as of yet. I just got back from BrickFair. (URL) assembled it inside for the first time. I have built the first part of the spreader, which can be seen here: (URL) still have a bit of work left to do in order for it to be (...) (16 years ago, 2-Sep-08, to lugnet.technic)
 
  PnP, an NXT-based "industrial" robot
 
OK, I had to post this in rtl because I confess the main inspiration for this was watching Ian's amazing LEGO industrial P&P automations over the years. This isn't nearly as fast as his, but it's the first time I've captured a motion I really like, (...) (16 years ago, 31-Aug-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.technic) ! 
 
  Re: New Crane...
 
(...) You don't have to use Technic models you know, I use house bricks with a sling made from shoe laces. :-) (16 years ago, 28-Aug-08, to lugnet.technic, FTX)
 
  Re: New Crane...
 
(...) Hey Alvin - now that you have completed your Terex-Demag CC-8800-1 3,200 ton crane, have you tested it with any loads yet? If you don't have 2 or 3 UCS Tie Interceptors handy, I guess you try using a couple of the largest Technic sets you have (...) (16 years ago, 28-Aug-08, to lugnet.technic, FTX)
 
  Re: LPub4 and Killer Dozers
 
(...) Absolutely! We're whittling away at the bugs, but things get consistently better. However much you want the new code, I want you to have the new code more, but I want the new code to have better quality than the old code. If you're getting (...) (16 years ago, 28-Aug-08, to lugnet.cad, lugnet.technic, FTX)
 
  Re: LPub4 and Killer Dozers
 
(...) Hi Kevin, Any chance for a new beta with all those new features for the rest of us who didn't manage to compile the sources? Philo (16 years ago, 27-Aug-08, to lugnet.cad, lugnet.technic, FTX)
 
  Re: LPub4 and Killer Dozers
 
(...) Jim has the advantage because he can build his own Mac version of LPub4 from sourceforge sources. His (and my) version have the fix for anything "callout" related being put inside the callout. Some things go in the callout, and others go in (...) (16 years ago, 26-Aug-08, to lugnet.cad, lugnet.technic, FTX)
 
  Re: LPub4 and Killer Dozers
 
(...) I believe that's true. The CVS logs suggest I added support for the "Unofficial" directory in ldglite last April, but never managed to release the new executables on the website. (Gotta do that now that it's no longer so unbearably hot in the (...) (16 years ago, 26-Aug-08, to lugnet.cad, lugnet.technic)
 
  Re: LPub4 and Killer Dozers
 
(...) For what it's worth, I use unofficial parts stored in an "Unofficial" directory in most of my models, and that hasn't caused any trouble with the instructions I've created with LPub 4. I use LDView as a renderer. Jim (16 years ago, 26-Aug-08, to lugnet.cad, lugnet.technic)
 
  Re: LPub4 and Killer Dozers
 
(...) Fair enough! To be honest I haven't tried LPub 4.0 yet but I presumed it supports unonfficials by now: (URL) w. (16 years ago, 26-Aug-08, to lugnet.cad, lugnet.technic)
 
  Re: LPub4 and Killer Dozers
 
(...) I believe that LPub already supports it. However, I don't think ldglite does, so it might only work if LDView is the renderer. --Travis (16 years ago, 26-Aug-08, to lugnet.cad, lugnet.technic)


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