| | Re: LEGO Foosball table Todd Lehman
| | | (...) any case, nice work!!! (...) LOL! I guess you've shown that it wouldn't be necessary. Cool! (Notwithstanding, I wouldn't mind drilling Timmies and Jar-Jars.) --Todd (24 years ago, 5-Oct-00, to lugnet.sports, lugnet.build, lugnet.gaming)
| | | | | | | | Re: LEGO Foosball table David Goeb
| | | | | (...) Yeah just like in the comics *ting!!* ...10 minutes and a few snaps later. (...) If you are lucky and have some 4763's(old jetpack) it could help a bit. Thread in the grooves may slow the missalignment too. Kicks a ball clean across the room (...) (24 years ago, 5-Oct-00, to lugnet.sports, lugnet.build, lugnet.gaming)
| | | | | | | | | | | | Re: LEGO Foosball table Alex Farlie
| | | | | | (...) Not me, but avery good suggestion. Does the RCX have enough outputs? I assume by a football table you mean the ones with the players on bars across it that rotate or slide across laterally? Of course if you were designing a robot to play in (...) (24 years ago, 2-Nov-00, to lugnet.sports, lugnet.build, lugnet.gaming, lugnet.robotics)
| | | | | | | | | | | Re: LEGO Foosball table David Goeb
| | | | | (...) I could'nt find my Tim head so I used next best on Jar body, you will note. Hehehe... DaveG (24 years ago, 5-Oct-00, to lugnet.sports, lugnet.build)
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