Subject:
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Re: sorry, just call me baku.
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Newsgroups:
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lugnet.space
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Date:
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Fri, 22 Jun 2001 01:53:01 GMT
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Viewed:
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895 times
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I wouldn't mind having a look at it. Is it still on the net somewhere??
If its something I am interested in I might want to do something with it.
Gary
Nathan Falslev <nfalslev@netscape.net> wrote in message
news:GFAxKu.LHo@lugnet.com...
> Ahhh! I feel better now. I almost didn't ask because I thought maybe you
> didn't want people to remember, but oh well, curiosity got me. Good luck
> with the comic, it sounds like fun:)
>
> Is there a site with all the info still on it? Send me all the stuff, I
> won't be able to do it for over a year but I'd still like to see it happen.
>
> Anyone want to take the project over? If no one else does I may...
>
> -Nathan
>
> >
> > Hi,
> >
> > I was really excited about it too, but I am also working on another project
> > that has sort of taken over my free time, I have been working on creating a
> > graphic novel for a few years, and I just finished writing the storyline
> > last month. Right now I am in the process of finalizing all my set, costume,
> > ship, and character designs and taking reference photos.
> >
> > When I originally came up with the idea for Hexadyne, I thought my story
> > wouldn't be done for another year or so, but I was suddenly hit with an
> > inspiration that solved a number of my writers' blocks, and I finished much
> > sooner.
> >
> > I did a decent amount of work on the Hexadyne project, but I just got too
> > wrapped up in my comic to finish it. I was just hoping people were going to
> > forget I ever mentioned it... sorry. I'm a bum.
> >
> > However, if anyone would like to try running Hexadyne as their own thing, I
> > would more than glad to send all the info I have worked out to them and let
> > them do with it as they please. I really wouldv'e like to see it happen,
> > but I honestly believe I can get my story published, and need to devote all
> > my time to it now. Because of that, I haven't been on Lugnet much recently
> > either, so I missed your original post. I apologize for not communicating
> > anything until now.
> >
> > cheers!
> > Joel K
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Message is in Reply To:
![](/news/x.gif) | | Re: sorry, just call me baku.
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| Ahhh! I feel better now. I almost didn't ask because I thought maybe you didn't want people to remember, but oh well, curiosity got me. Good luck with the comic, it sounds like fun:) Is there a site with all the info still on it? Send me all the (...) (23 years ago, 21-Jun-01, to lugnet.space)
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8 Messages in This Thread: ![Where is Hexadyne? -Nathan Falslev (31-May-01 to lugnet.space)](/news/x.gif) ![](/news/246.gif) ![Re: Where is Hexadyne? -Rick Hallman (31-May-01 to lugnet.space)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![I'd like an answer, that's kinda why I asked the question:) (was: Where is Hexadyne?) -Nathan Falslev (21-Jun-01 to lugnet.space)](/news/x.gif) ![](/news/246.gif) ![Re: I'd like an answer, that's kinda why I asked the question:) (was: Where is Hexadyne?) -Kyle Keppler (21-Jun-01 to lugnet.space)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![sorry, just call me baku. -Joel Kuester (21-Jun-01 to lugnet.space)](/news/x.gif) ![](/news/46.gif) ![Re: sorry, just call me baku. -Nathan Falslev (21-Jun-01 to lugnet.space)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: Where is Hexadyne? -Dave Schuler (21-Jun-01 to lugnet.space)](/news/x.gif)
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