Subject:
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Re: Space stations?
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Newsgroups:
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lugnet.space
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Date:
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Sat, 8 Jan 2000 01:19:41 GMT
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Viewed:
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6334 times
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In lugnet.space, Tim Courtney writes:
>
> Nah, I'm a modular junkie myself. They can be bigger modules, but
> still modules. I like spindly things sticking off of a central hub,
> or central hubs. My sketches (I haven't had the time/energy to LDraw
> or build them) are just that. Like, the docking bay is large and
> pass-through for capital ships and its a module, there's habitation
> modules (larger, several decks), command module, smaller (garage
> style) docking bays - which are usually for defense fighters, etc.
>
> I see what you're saying as far as sleekness goes, but a station can
> look sleek, spacey, and attractive and still contain various modules.
>
> -Tim
>
> http://www.zacktron.com
> http://www.ldraw.org
> AIM: timcourtne
> ICQ: 23951114
My space stations are either built like cities, like a big solid battlestation
[kinda like the Death Star, but without that kind of mass [duh]], or in
platforms, like the top section of an oil rig. But, I usually just do
battlecarriers instead of space stations [sorry about the fancy name, my Quasar
series ships only hold 6 or less really small fighters [12 studs L, 8 W, 6 or 7
T; pathetic]] At least everything I build is always minifig scale, so it's
still good anyway.
Try the platforms, perhaps. The spaces between them make nice fighter bays,
ship bays, etc., with room to spare. Just an idea
Z
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Message is in Reply To:
| | Re: Space stations?
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| (...) Nah, I'm a modular junkie myself. They can be bigger modules, but still modules. I like spindly things sticking off of a central hub, or central hubs. My sketches (I haven't had the time/energy to LDraw or build them) are just that. Like, the (...) (25 years ago, 8-Jan-00, to lugnet.space)
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