| | Re: Classic Space Sets in CAD? Kyle Keppler
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| | Coby Basset has done alot of Classic Space sets and POV'ed em... If you email him you, he'd prolly be happy to send you the .DAT's. Cobys "Ray-traced Lego Mania: (URL) (Keppler) (...) (24 years ago, 25-Feb-01, to lugnet.space, lugnet.cad.dat.models.sets)
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| | | | RE: Classic Space Sets in CAD? Bram Lambrecht
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| | | | (...) together in POV-Ray alone using Lutz's LGEO library (and some of Anton's parts too). --Bram Bram Lambrecht bram@cwru.edu (URL) (24 years ago, 25-Feb-01, to lugnet.space, lugnet.cad.dat.models.sets)
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| | | | | | Re: Classic Space Sets in CAD? Kyle Keppler
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| | | | Um, ok, not that I really understand, but I'll take your word for it... (...) (24 years ago, 25-Feb-01, to lugnet.space, lugnet.cad.dat.models.sets)
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| | | | | | Re: Classic Space Sets in CAD? Tim Courtney
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| | | | "Kyle Keppler" <kyle@kylekeppler.com> wrote in message news:G9Aos4.527@lugnet.com... (...) introducing standard comments for the parts into the POV language, and providing a conversion table for the zero points and rotation points?? Just a (...) (24 years ago, 25-Feb-01, to lugnet.space, lugnet.cad.dat.models.sets)
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| | | | | | Re: Classic Space Sets in CAD? Tore Eriksson
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| | | | I think the stumbing stone is features like the POV command difference. See earlier discussions. In POV, you can first make a solid object and then drill a hole in it. Making a conversion tool capable of handling that takes... well, at least someone (...) (24 years ago, 25-Feb-01, to lugnet.space, lugnet.cad.dat.models.sets)
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