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    Re: Classic Space Sets in CAD? —Kyle Keppler
   Coby Basset has done alot of Classic Space sets and POV'ed em... If you email him you, he'd prolly be happy to send you the .DAT's. Cobys "Ray-traced Lego Mania: (URL) (Keppler) (...) (24 years ago, 25-Feb-01, to lugnet.space, lugnet.cad.dat.models.sets)
   
        RE: Classic Space Sets in CAD? —Bram Lambrecht
   (...) together in POV-Ray alone using Lutz's LGEO library (and some of Anton's parts too). --Bram Bram Lambrecht bram@cwru.edu (URL) (24 years ago, 25-Feb-01, to lugnet.space, lugnet.cad.dat.models.sets)
   
        Re: Classic Space Sets in CAD? —Kyle Keppler
   Um, ok, not that I really understand, but I'll take your word for it... (...) (24 years ago, 25-Feb-01, to lugnet.space, lugnet.cad.dat.models.sets)
   
        Re: Classic Space Sets in CAD? —Tim Courtney
   "Kyle Keppler" <kyle@kylekeppler.com> wrote in message news:G9Aos4.527@lugnet.com... (...) introducing standard comments for the parts into the POV language, and providing a conversion table for the zero points and rotation points?? Just a (...) (24 years ago, 25-Feb-01, to lugnet.space, lugnet.cad.dat.models.sets)
   
        Re: Classic Space Sets in CAD? —Tore Eriksson
   I think the stumbing stone is features like the POV command difference. See earlier discussions. In POV, you can first make a solid object and then drill a hole in it. Making a conversion tool capable of handling that takes... well, at least someone (...) (24 years ago, 25-Feb-01, to lugnet.space, lugnet.cad.dat.models.sets)
 

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