| | Re: BrickSpace Homeworld Mod - Call For Texturing Help Joseph Greene
| | | (...) Homeworld or Homeworld 2? I might be able to assist... although It'd seem to me if you can use blender to do it, why not make your models and use an ldraw importer and go from there? (plus it'd give you bricky bits for ship breakups). (19 years ago, 26-May-05, to lugnet.space, FTX)
| | | | | | | | Re: BrickSpace Homeworld Mod - Call For Texturing Help Stefan Garcia
| | | | | (...) The mod is for Homeworld 1. There's some limitations with the older graphics, but the gameplay is much better, imo. I am using Blender to texture, and I used it to model the ships. Due to poly constraints, using an importer is not feasible. (...) (19 years ago, 26-May-05, to lugnet.space, FTX)
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